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path: root/include/prevent_context_reordering.h
AgeCommit message (Collapse)Author
2024-12-24Updated vs decompKiritoDv
2024-09-17ActorCutsceneModels Enum (#274)Alejandro Asenjo Nitti
* ActorCutsceneModels * ACTOR_CS_FO_EXPLOSION * update
2024-08-24Actor Docs (#270)Alejandro Asenjo Nitti
* Docs * actor timer_04C -> work_04C * Actor & Boss unk_04A -> work_04A * actor & boss unk_048 -> work_048 * actor & boss unk_046 -> work_046 * boss unk_044 -> work_044 * actor event docs * ActorEvent docs * name all Event Actor IDs * EVID names in EventActorInfo comments * refactor EVC_PASSED_ALL_RINGS by @inspectredc * clarification comment * some option docs * audio enums and macros * some audio renamings
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
* playerstuff * stuff * small fixes * Torch * torch update again
2024-05-11More actor docs. starting on event IDs (#238)petrie911
* id start * stuff * comp and cam * add errors
2024-05-08Use SF3DS BGM names, some other audio-related cleanup. (#235)petrie911
* remember to undo mods * bgm macros
2024-05-06oh god the docs (#234)petrie911
2024-04-25use array count for collision headers (#222)petrie911
* lights fix * names * remove header * so many names * format * more docs * makefile * colheaders * it's gone too far * torch
2024-04-25Cumulative docs update (#221)petrie911
* lights fix * names * remove header * so many names * format * more docs * makefile
2024-04-22More docs and renames, fox_bg now mostly figured out (#220)petrie911
* lights fix * names * remove header * so many names * format
2024-04-20Fix out-of-bound loop UB (#218)petrie911
* avoid ub * format * torch
2024-04-08Further docs on script, various other things (#204)petrie911
* stuff * too much * Torch commit * torch again * names and such * names * even more stuff * format * enums * whoops on the gbi
2024-04-05Event Actor docs that kind of ballooned into a bunch of stuff (#200)petrie911
* stuff * too much * Torch commit * torch again
2024-04-01WIP on script documentation, some cleanup (#194)petrie911
* gfx * script * Torch * headers * format
2024-03-27Improved match for fox_ti, add custom gbi macro, some cleanup (#178)petrie911
* splits * torch * torch again * headers * merges * format * matches * commit * colpoly * SY
2024-03-17torch update, ast_area_6 and ast_vs_player, new names (#169)petrie911
* split up * format * torch * headers * just keep going * torch * names and such * format * remove headers
2024-03-12Add Script Factory. Also some colpoly docs and vector cleanup (#161)petrie911
* a start * some things * format
2024-03-01audio_general, audio data import, naming lots of audio functions (#144)petrie911
* heapsort * suff * load init * split * split data * begone asm * names * names and cleanup * let's try this * woo macros * general * bgm macro * names
2024-02-16Asset names and headers (#131)petrie911
* assets and such * here goes * here goes again * once more * once more * type fixing * type fixing * type fixing * here goes * here goes * format