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path: root/include/sf64audio_external.h
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2024-11-12audiospec fixSonic Dreamcaster
2024-09-17Repo upstreamedKiritoDv
2024-09-13Hud, Title, Map & Option Docs (#272)Alejandro Asenjo Nitti
* hud title and option docs * hud docs * aspMain vram comment * more hud docs * HUD docs * Hud_ -> HUD_ consistency * ActorMissileSeekModes * fox_option docs * more option docs * more option docs * more option docs * fox_title docs * more fox_title docs * fox_map docs * fix map TLUTs * more fox_map docs * jp1 explore * explore us rev0 * SETUPDL comments * format * fox_map docs * more fox_map docs
2024-05-08Use SF3DS BGM names, some other audio-related cleanup. (#235)petrie911
* remember to undo mods * bgm macros
2024-05-06oh god the docs (#234)petrie911
2024-05-03Start on sfx IDs (#227)petrie911
* sfx stuff * sfxIds
2024-04-25use array count for collision headers (#222)petrie911
* lights fix * names * remove header * so many names * format * more docs * makefile * colheaders * it's gone too far * torch
2024-04-25Cumulative docs update (#221)petrie911
* lights fix * names * remove header * so many names * format * more docs * makefile
2024-04-22More docs and renames, fox_bg now mostly figured out (#220)petrie911
* lights fix * names * remove header * so many names * format
2024-04-20Some further docs for audio spec and planet paths (#219)petrie911
* avoid ub * format * torch * more stuff
2024-04-05Event Actor docs that kind of ballooned into a bunch of stuff (#200)petrie911
* stuff * too much * Torch commit * torch again
2024-03-17torch update, ast_area_6 and ast_vs_player, new names (#169)petrie911
* split up * format * torch * headers * just keep going * torch * names and such * format * remove headers
2024-03-05In my nightmares, I see audio_synthesis (#146)petrie911
* heapsort * suff * load init * split * split data * begone asm * names * names and cleanup * let's try this * woo macros * general * bgm macro * names * audio_thread * Update Torch * I think it's time to move on * Merge remote-tracking branch 'upstream/master' into play --------- Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-01audio_general, audio data import, naming lots of audio functions (#144)petrie911
* heapsort * suff * load init * split * split data * begone asm * names * names and cleanup * let's try this * woo macros * general * bgm macro * names