index
:
Starship
360floors
BumpLUS
LUS-update
audio_decompress
bumpLUS130425
bumptorch
fix/linux
hooks
impl/louist
independence
katt
katt-hook
lus-test
main
seq-importer
trymcpunative
Starship: Star Fox 64 PC port
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
include
/
sf64audio_provisional.h
Age
Commit message (
Expand
)
Author
2025-08-09
Fixed 32 bit issues
KiritoDv
2025-03-24
Fix AIBUF_LEN.
Tortuga veloz
2025-03-24
Fix bit2.
Tortuga veloz
2025-03-24
Add 6-channel audio support.
Tortuga veloz
2025-01-31
Added support for EU audio
KiritoDv
2025-01-31
audio_test
Sonic Dreamcaster
2025-01-30
endianess fixes and tester
Sonic Dreamcaster
2025-01-29
fix endianess issue
Sonic Dreamcaster
2024-12-24
Updated vs decomp
KiritoDv
2024-12-02
fix reverbs: co-authored-by: @m4xw
Sonic Dreamcaster
2024-11-21
Audio loaded from OTR
KiritoDv
2024-11-14
audio work
Sonic Dreamcaster
2024-11-12
current work
Sonic Dreamcaster
2024-11-11
audio docs from the decomp
Sonic Dreamcaster
2024-11-10
update audio_seqplayer.c with docs from the decomp.
Sonic Dreamcaster
2024-11-10
extern "C" fix for windows builds
Sonic Dreamcaster
2024-11-04
Doing some more fixes
KiritoDv
2024-11-03
Removed 32 bit structs
KiritoDv
2024-11-03
Its loading without issues finally! But its still broken
KiritoDv
2024-11-02
Added some fun cracking
KiritoDv
2024-10-29
We are so fucking close omg
KiritoDv
2024-10-25
Another attempt at this thing
KiritoDv
2024-09-17
Fixed wrong types
KiritoDv
2024-09-17
Fixed all remaining compilation issues
KiritoDv
2024-09-17
Fixed some weird casts
KiritoDv
2024-09-17
Merge branch 'master' into otr
KiritoDv
2024-08-12
General docs (#269)
Alejandro Asenjo Nitti
2024-07-07
Improve audio docs and partial audio disassembly support (#268)
petrie911
2024-06-07
fix gcc
Alejandro Javier Asenjo Nitti
2024-05-23
Implement common data in EU and JP and clean up US data (#258)
petrie911
2024-05-03
Start on sfx IDs (#227)
petrie911
2024-04-25
Cumulative docs update (#221)
petrie911
2024-04-20
Some further docs for audio spec and planet paths (#219)
petrie911
2024-04-16
fix GCC UB with audio (finally)
Alejandro Javier Asenjo Nitti
2024-04-06
First compilation, we just need more stupid assets
KiritoDv
2024-04-05
Event Actor docs that kind of ballooned into a bunch of stuff (#200)
petrie911
2024-04-02
Match AudioLoad_RelocateFontAndPreloadSamples (#198)
inspectredc
2024-04-02
Name functions after their files, also global variables in engine and ovl_i1-...
petrie911
2024-03-10
Audio_seqplayer finished (#154)
petrie911
2024-03-08
Audio_effects, _playback, and most of _seqplayer (#153)
petrie911
2024-03-05
In my nightmares, I see audio_synthesis (#146)
petrie911
2024-03-01
audio_general, audio data import, naming lots of audio functions (#144)
petrie911
2024-02-23
Decomp audio_load. Add names for audio context fields and audio_heap (#143)
petrie911
2024-02-21
Name audio files and finish splitting them (#141)
petrie911
2024-02-20
Clean up hardcoded symbols (#139)
petrie911
2024-02-19
heapsort (#138)
petrie911
2024-02-18
sys_audio_C870.c Initial work (#135)
Alejandro Asenjo Nitti