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2024-08-24Actor Docs (#270)Alejandro Asenjo Nitti
* Docs * actor timer_04C -> work_04C * Actor & Boss unk_04A -> work_04A * actor & boss unk_048 -> work_048 * actor & boss unk_046 -> work_046 * boss unk_044 -> work_044 * actor event docs * ActorEvent docs * name all Event Actor IDs * EVID names in EventActorInfo comments * refactor EVC_PASSED_ALL_RINGS by @inspectredc * clarification comment * some option docs * audio enums and macros * some audio renamings
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
* playerstuff * stuff * small fixes * Torch * torch update again
2024-05-11More actor docs. starting on event IDs (#238)petrie911
* id start * stuff * comp and cam * add errors
2024-05-05SFX Ids complete and upgraded level select (#231)petrie911
* sfx banks * better level select * left the mods on * new description for level select
2024-05-04Event opcodes documented, more all range stuff (#229)petrie911
* stuff * Torch1 * dark link
2024-04-25use array count for collision headers (#222)petrie911
* lights fix * names * remove header * so many names * format * more docs * makefile * colheaders * it's gone too far * torch
2024-04-20Docs update, added list of all SFX Ids used in the game. (#217)petrie911
* docs * format * format plz * stuff * more stuff * more names and such * torch update
2024-04-11Script and hitbox docs, update torch (#210)petrie911
* script2 * more docs and such * torch update
2024-04-08Further docs on script, various other things (#204)petrie911
* stuff * too much * Torch commit * torch again * names and such * names * even more stuff * format * enums * whoops on the gbi