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Starship
360floors
BumpLUS
LUS-update
audio_decompress
bumpLUS130425
bumptorch
fix/linux
hooks
impl/louist
independence
katt
katt-hook
lus-test
main
seq-importer
trymcpunative
Starship: Star Fox 64 PC port
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sf64mesg.h
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Author
2025-01-12
Run Radio Message box calculations to their draw function
Kiloku
2024-11-10
Fixed more even things
KiritoDv
2024-09-17
Merge branch 'master' into otr
KiritoDv
2024-05-23
Implement common data in EU and JP and clean up US data (#258)
petrie911
2024-05-15
Comptool support for byteswapped ROMs (#249)
petrie911
2024-05-14
Updates to sf64Mesg and a couple global names (#247)
petrie911
2024-04-25
use array count for collision headers (#222)
petrie911
2024-04-20
Docs update, added list of all SFX Ids used in the game. (#217)
petrie911
2024-04-06
First compilation, we just need more stupid assets
KiritoDv
2024-04-02
Name functions after their files, also global variables in engine and ovl_i1-...
petrie911
2024-04-01
WIP on script documentation, some cleanup (#194)
petrie911
2024-03-14
Split headers as much as possible. add unique tags to segment 6 addresses (#167)
petrie911
2024-03-11
export configuration for ast_radio (#157)
Lywx
2023-12-27
fox_360 and fox_bg decompiled, two more matches, some names. (#62)
petrie911
2023-12-14
fox_6B3B0 and a bunch of names for things (#50)
petrie911
2023-12-04
wip on sf_A4B50 (probably fox_play), also names and cleanup (#43)
petrie911