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path: root/include/sf64mesg.h
AgeCommit message (Expand)Author
2025-01-12Run Radio Message box calculations to their draw functionKiloku
2024-11-10Fixed more even thingsKiritoDv
2024-09-17Merge branch 'master' into otrKiritoDv
2024-05-23Implement common data in EU and JP and clean up US data (#258)petrie911
2024-05-15Comptool support for byteswapped ROMs (#249)petrie911
2024-05-14Updates to sf64Mesg and a couple global names (#247)petrie911
2024-04-25use array count for collision headers (#222)petrie911
2024-04-20Docs update, added list of all SFX Ids used in the game. (#217)petrie911
2024-04-06First compilation, we just need more stupid assetsKiritoDv
2024-04-02Name functions after their files, also global variables in engine and ovl_i1-...petrie911
2024-04-01WIP on script documentation, some cleanup (#194)petrie911
2024-03-14Split headers as much as possible. add unique tags to segment 6 addresses (#167)petrie911
2024-03-11export configuration for ast_radio (#157)Lywx
2023-12-27fox_360 and fox_bg decompiled, two more matches, some names. (#62)petrie911
2023-12-14fox_6B3B0 and a bunch of names for things (#50)petrie911
2023-12-04wip on sf_A4B50 (probably fox_play), also names and cleanup (#43)petrie911