| Age | Commit message (Expand) | Author |
| 2024-09-17 | Merge branch 'master' into otr | KiritoDv |
| 2024-08-12 | General docs (#269) | Alejandro Asenjo Nitti |
| 2024-05-17 | Fix some names, use setup DL enum, add dma offsets to srcjp (#254) | petrie911 |
| 2024-05-11 | More actor docs. starting on event IDs (#238) | petrie911 |
| 2024-05-08 | Use SF3DS BGM names, some other audio-related cleanup. (#235) | petrie911 |
| 2024-04-22 | More docs and renames, fox_bg now mostly figured out (#220) | petrie911 |
| 2024-04-20 | Docs update, added list of all SFX Ids used in the game. (#217) | petrie911 |
| 2024-04-15 | Docs relating to fox_360. Also a UB fix in audio_load. (#215) | petrie911 |
| 2024-04-08 | Further docs on script, various other things (#204) | petrie911 |
| 2024-04-06 | Ported mods as enhancements and impl reset button | KiritoDv |
| 2024-04-06 | First compilation, we just need more stupid assets | KiritoDv |
| 2024-04-02 | Name functions after their files, also global variables in engine and ovl_i1-... | petrie911 |
| 2024-02-21 | Name audio files and finish splitting them (#141) | petrie911 |
| 2024-02-20 | Clean up hardcoded symbols (#139) | petrie911 |
| 2024-02-16 | Import main, context, and option bss. Refactor headers. Some enum cleanup. (#... | petrie911 |