| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-08-09 | Fixed 32 bit issues | KiritoDv | |
| 2025-06-29 | AVOID_UB in AudioLoad_SyncLoadSample | Sonic Dreamcaster | |
| 2025-05-25 | format | SonicDcer | |
| 2025-04-29 | comment out audio prints for now | Sonic Dreamcaster | |
| 2025-03-21 | audio WIP | Sonic Dreamcaster | |
| 2025-01-31 | Probably fixed interpolation on linux, and EU crashes | KiritoDv | |
| 2025-01-31 | Added support for EU audio | KiritoDv | |
| 2025-01-31 | Added tons of extra space for dma because of an stupid bug | KiritoDv | |
| 2025-01-31 | Fixed audio decompression, -100 mental points for Lywx | KiritoDv | |
| 2025-01-30 | jp audio in progress | Sonic Dreamcaster | |
| 2025-01-04 | initialize soundFontData | Sonic Dreamcaster | |
| 2024-12-24 | Updated vs decomp | KiritoDv | |
| 2024-12-22 | fix clang error | coco875 | |
| 2024-11-21 | Added jp audio | KiritoDv | |
| 2024-11-21 | Audio loaded from OTR | KiritoDv | |
| 2024-11-14 | Audio and Message Fixes | Nicholas Estelami | |
| 2024-11-12 | current work | Sonic Dreamcaster | |
| 2024-11-12 | audiospec fix | Sonic Dreamcaster | |
| 2024-11-10 | update audio_seqplayer.c with docs from the decomp. | Sonic Dreamcaster | |
| 2024-11-10 | extern "C" fix for windows builds | Sonic Dreamcaster | |
| 2024-11-09 | Updated audio | KiritoDv | |
| 2024-11-04 | Doing some more fixes | KiritoDv | |
| 2024-11-03 | Code cleanup | KiritoDv | |
| 2024-11-03 | Removed 32 bit structs | KiritoDv | |
| 2024-11-03 | Its loading without issues finally! But its still broken | KiritoDv | |
| 2024-11-02 | Added some fun cracking | KiritoDv | |
| 2024-11-02 | Trying to reimplement the original functions | KiritoDv | |
| 2024-10-29 | Added load seq | KiritoDv | |
| 2024-10-29 | We are so fucking close omg | KiritoDv | |
| 2024-10-25 | Another attempt at this thing | KiritoDv | |
| 2024-09-17 | fix merge | Sonic Dreamcaster | |
| 2024-09-17 | Fixed all remaining compilation issues | KiritoDv | |
| 2024-09-17 | Repo upstreamed | KiritoDv | |
| 2024-09-17 | Fixed some weird casts | KiritoDv | |
| 2024-09-17 | Merge branch 'master' into otr | KiritoDv | |
| 2024-09-13 | Hud, Title, Map & Option Docs (#272) | Alejandro Asenjo Nitti | |
| * hud title and option docs * hud docs * aspMain vram comment * more hud docs * HUD docs * Hud_ -> HUD_ consistency * ActorMissileSeekModes * fox_option docs * more option docs * more option docs * more option docs * fox_title docs * more fox_title docs * fox_map docs * fix map TLUTs * more fox_map docs * jp1 explore * explore us rev0 * SETUPDL comments * format * fox_map docs * more fox_map docs | |||
| 2024-08-24 | Actor Docs (#270) | Alejandro Asenjo Nitti | |
| * Docs * actor timer_04C -> work_04C * Actor & Boss unk_04A -> work_04A * actor & boss unk_048 -> work_048 * actor & boss unk_046 -> work_046 * boss unk_044 -> work_044 * actor event docs * ActorEvent docs * name all Event Actor IDs * EVID names in EventActorInfo comments * refactor EVC_PASSED_ALL_RINGS by @inspectredc * clarification comment * some option docs * audio enums and macros * some audio renamings | |||
| 2024-08-12 | General docs (#269) | Alejandro Asenjo Nitti | |
| * fox_display.c DOCS * PRINTF * actor->destroy boolean * corneria docs * Boss->unk_04C to Boss->animFrame * aCoGrangaWalkingAnim * more corneria docs * Spawner * Spawner code refined * Spawner description * Actor Spawn guard * Molar Rock (name by @inspectredc) * more docs * actor docs * initial disassembly config for lodgenet * correct vram addresses for lodgenet * Actor Docs * More actor docs * more actor docs * correction * correction * more actor docs * Preliminary work for Effect documentation * Change Init for Setup * fox_play cleanup and defake * fox_zo function names * fox_so function renaming * more object docs * venom 1 actors * actor docs * some fox_bo docs * some fox_fo corrections * fox_ma obj->this * fox_ma renamings * fox_ma docs * fox_ti Actors * revert permuter settings to ido * some renames on fox_andross.c * fox_sy actors * object names * corrections * some effect comments * fix AudioTable struct and data to avoid UB * uintptr_t in audio * audio load changes * event id enum usage in fox_sy * clear padding in sPlaylists * HUD_FoBase_ExplodeCs * HUD | |||
| 2024-07-07 | Improve audio docs and partial audio disassembly support (#268) | petrie911 | |
| * audiodiasm * start of sound disasm * disasm * source | |||
| 2024-05-17 | Fix some names, use setup DL enum, add dma offsets to srcjp (#254) | petrie911 | |
| * cleanup * buffers * setupDLs and such | |||
| 2024-05-14 | name remaining files, fix some fake matches (#245) | petrie911 | |
| * splits * split and migrate * readwrite const * format | |||
| 2024-05-08 | Add quick boot and add ram editing to object ram watch (#236) | petrie911 | |
| * upgrades * one cleanup * streamlining * whoops mods * more ub * cast cleanup | |||
| 2024-04-25 | Cumulative docs update (#221) | petrie911 | |
| * lights fix * names * remove header * so many names * format * more docs * makefile | |||
| 2024-04-20 | Some further docs for audio spec and planet paths (#219) | petrie911 | |
| * avoid ub * format * torch * more stuff | |||
| 2024-04-20 | Docs update, added list of all SFX Ids used in the game. (#217) | petrie911 | |
| * docs * format * format plz * stuff * more stuff * more names and such * torch update | |||
| 2024-04-15 | Docs relating to fox_360. Also a UB fix in audio_load. (#215) | petrie911 | |
| * docs * format * format plz | |||
| 2024-04-06 | First compilation, we just need more stupid assets | KiritoDv | |
| 2024-04-05 | Event Actor docs that kind of ballooned into a bunch of stuff (#200) | petrie911 | |
| * stuff * too much * Torch commit * torch again | |||
| 2024-04-03 | Reorganizaton of main (#199) | petrie911 | |
| * reorganize main * more names * libc | |||
