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path: root/src/audio
AgeCommit message (Expand)Author
2024-05-06oh god the docs (#234)petrie911
2024-05-053DS VERSION SfxIds applied to code (#232)Alejandro Asenjo Nitti
2024-05-05Use array count for more things (#230)inspectredc
2024-05-03Start on sfx IDs (#227)petrie911
2024-04-25use array count for collision headers (#222)petrie911
2024-04-25Cumulative docs update (#221)petrie911
2024-04-22More docs and renames, fox_bg now mostly figured out (#220)petrie911
2024-04-20Some further docs for audio spec and planet paths (#219)petrie911
2024-04-20Fix out-of-bound loop UB (#218)petrie911
2024-04-20Docs update, added list of all SFX Ids used in the game. (#217)petrie911
2024-04-20MOD: FPS COUNTER (#216)Alejandro Asenjo Nitti
2024-04-15Docs relating to fox_360. Also a UB fix in audio_load. (#215)petrie911
2024-04-15Initial GCC Support (#212)Alejandro Asenjo Nitti
2024-04-07Add scratches in the repo for remaining functions in audio_symthesisAlejandro Javier Asenjo Nitti
2024-04-06Fixed asset loading on overlays and engine, including switching iwork to uint...KiritoDv
2024-04-06Fixed compilation on windowsKiritoDv
2024-04-06The game is fucking runningKiritoDv
2024-04-06First compilation, we just need more stupid assetsKiritoDv
2024-04-05Event Actor docs that kind of ballooned into a bunch of stuff (#200)petrie911
2024-04-03Reorganizaton of main (#199)petrie911