| Age | Commit message (Expand) | Author |
| 2025-01-03 | Added two new events for boss health and edge arrows | KiritoDv |
| 2025-01-03 | Moved to a dynamic id system and increased id size to uint32_t | KiritoDv |
| 2025-01-03 | Renamed some events | KiritoDv |
| 2025-01-03 | Moved spawner to OnGameUpdate hook | KiritoDv |
| 2024-11-27 | fox_game.c clean up | Sonic Dreamcaster |
| 2024-11-24 | Fixed fillscreen | KiritoDv |
| 2024-11-20 | Point filtering fix | Sonic Dreamcaster |
| 2024-11-18 | Added spawner mod as an option on developer | KiritoDv |
| 2024-11-16 | Added volume into imgui | KiritoDv |
| 2024-11-15 | disable prints | Sonic Dreamcaster |
| 2024-11-15 | reverbs are causing distortion | Sonic Dreamcaster |
| 2024-11-14 | audio work | Sonic Dreamcaster |
| 2024-11-12 | current work | Sonic Dreamcaster |
| 2024-11-12 | audiospec fix | Sonic Dreamcaster |
| 2024-10-16 | Fixed widescreen issues i think | KiritoDv |
| 2024-10-16 | Added interpolation system | KiritoDv |
| 2024-09-17 | fix merge | Sonic Dreamcaster |
| 2024-09-17 | Fixed sf64 clear screen buffer for widescreen | KiritoDv |
| 2024-09-17 | Bump LUS | KiritoDv |
| 2024-09-17 | Repo upstreamed | KiritoDv |
| 2024-09-17 | Merge branch 'master' into otr | KiritoDv |
| 2024-09-17 | ActorCutsceneModels Enum (#274) | Alejandro Asenjo Nitti |
| 2024-09-13 | Hud, Title, Map & Option Docs (#272) | Alejandro Asenjo Nitti |
| 2024-08-27 | Remove static for file globals because they don't show up in the mapfile (#271) | Alejandro Asenjo Nitti |
| 2024-08-12 | General docs (#269) | Alejandro Asenjo Nitti |
| 2024-07-06 | Sector Z, Fortuna & General Docs (#261) | Alejandro Asenjo Nitti |
| 2024-05-25 | Player and Vs docs, some improvement to ve1 boss (#259) | petrie911 |
| 2024-05-20 | cheats (#257) | petrie911 |
| 2024-05-17 | Fix some names, use setup DL enum, add dma offsets to srcjp (#254) | petrie911 |
| 2024-05-14 | name remaining files, fix some fake matches (#245) | petrie911 |
| 2024-05-11 | More actor docs. starting on event IDs (#238) | petrie911 |
| 2024-05-08 | Add quick boot and add ram editing to object ram watch (#236) | petrie911 |
| 2024-05-06 | oh god the docs (#234) | petrie911 |
| 2024-05-05 | Use array count for more things (#230) | inspectredc |
| 2024-05-03 | Start on sfx IDs (#227) | petrie911 |
| 2024-05-02 | More docs (#226) | petrie911 |
| 2024-04-25 | use array count for collision headers (#222) | petrie911 |
| 2024-04-25 | Cumulative docs update (#221) | petrie911 |
| 2024-04-22 | More docs and renames, fox_bg now mostly figured out (#220) | petrie911 |
| 2024-04-20 | Docs update, added list of all SFX Ids used in the game. (#217) | petrie911 |
| 2024-04-15 | Docs relating to fox_360. Also a UB fix in audio_load. (#215) | petrie911 |
| 2024-04-11 | Script and hitbox docs, update torch (#210) | petrie911 |
| 2024-04-08 | Further docs on script, various other things (#204) | petrie911 |
| 2024-04-06 | Ported mods as enhancements and impl reset button | KiritoDv |
| 2024-04-06 | First ingame boot | KiritoDv |
| 2024-04-05 | Event Actor docs that kind of ballooned into a bunch of stuff (#200) | petrie911 |
| 2024-04-03 | Reorganizaton of main (#199) | petrie911 |