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path: root/src/engine/fox_hud.c
AgeCommit message (Expand)Author
2024-12-29Added functionality to draw hud eventsKiritoDv
2024-12-29Moved to a dynamic id system and increased id size to uint32_tKiritoDv
2024-12-24Updated vs decompKiritoDv
2024-12-06fix lives counter texturesSonic Dreamcaster
2024-12-06Widescreen RadioSonic Dreamcaster
2024-12-06arrow widescreen alignmentSonic Dreamcaster
2024-12-06Widescreen RadarSonic Dreamcaster
2024-11-27improve shield hud visualsSonic Dreamcaster
2024-11-25Merge branch 'main' of https://github.com/HarbourMasters/StarshipSonic Dreamcaster
2024-11-25versus fixSonic Dreamcaster
2024-11-25Removed -1 on fillscreen rectsKiritoDv
2024-11-20Point filtering fixSonic Dreamcaster
2024-11-19Fixed wrong cast that only happens on ARMKiritoDv
2024-11-18Widescreen gold ringsKiritoDv
2024-11-18Merge branch 'audio_fixes_v2' of https://github.com/HarbourMasters/Starship i...Sonic Dreamcaster
2024-11-18fix UB in HUD_ShieldGaugeBars_DrawSonic Dreamcaster
2024-11-17Fixed ub on gauge barKiritoDv
2024-11-16some hud widescreen fixesSonic Dreamcaster
2024-10-18d-pad control & option arwing interpolationSonic Dreamcaster
2024-10-16Fixed widescreen issues i thinkKiritoDv
2024-10-16Added interpolation systemKiritoDv
2024-09-17fix mergeSonic Dreamcaster
2024-09-17Increased buffer on func_hud_8008C104KiritoDv
2024-09-17Bump LUSKiritoDv
2024-09-17Repo upstreamedKiritoDv
2024-09-17Fixed off-by-one bug on health meterKiritoDv
2024-09-17Fixed vsKiritoDv
2024-09-17Merge branch 'master' into otrKiritoDv
2024-09-17ActorCutsceneModels Enum (#274)Alejandro Asenjo Nitti
2024-09-13Hud, Title, Map & Option Docs (#272)Alejandro Asenjo Nitti
2024-08-24Actor Docs (#270)Alejandro Asenjo Nitti
2024-08-15actor docsAlejandro Javier Asenjo Nitti
2024-08-15LEVELMODE_TURRETAlejandro Javier Asenjo Nitti
2024-08-12General docs (#269)Alejandro Asenjo Nitti
2024-07-06Sector Z, Fortuna & General Docs (#261)Alejandro Asenjo Nitti
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
2024-05-17Fix some names, use setup DL enum, add dma offsets to srcjp (#254)petrie911
2024-05-15Comptool support for byteswapped ROMs (#249)petrie911
2024-05-14Updates to sf64Mesg and a couple global names (#247)petrie911
2024-05-11More actor docs. starting on event IDs (#238)petrie911
2024-05-08Use SF3DS BGM names, some other audio-related cleanup. (#235)petrie911
2024-05-06oh god the docs (#234)petrie911
2024-05-053DS VERSION SfxIds applied to code (#232)Alejandro Asenjo Nitti
2024-05-05Use array count for more things (#230)inspectredc
2024-05-05Initial Katina documentation (#228)Alejandro Asenjo Nitti
2024-05-04Event opcodes documented, more all range stuff (#229)petrie911
2024-05-03Start on sfx IDs (#227)petrie911
2024-05-02More docs (#226)petrie911
2024-04-25use array count for collision headers (#222)petrie911
2024-04-25DOCS: ast_text (ex ast_font) (#223)Alejandro Asenjo Nitti