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path: root/src/engine/fox_radio.c
AgeCommit message (Collapse)Author
2026-03-11Selectable Radio Comm Box positionSonic Dreamcaster
2025-05-25formatSonicDcer
2025-03-05Allow users to disable Point Filtering.Mateus Lacerda
2025-02-10Move Radio Message changes to HooksKiloku
2025-02-10Option to show red message box from enemiesKiloku
2025-01-12Run Radio Message box calculations to their draw functionKiloku
2025-01-12Allow customizing HUD aspect ratio independently from game aspect ratioKiloku
2025-01-12use forced aspect ratio insteadKiloku
2025-01-12Initial attempt at centered UIKiloku
2024-12-24Updated vs decompKiritoDv
2024-12-09revert back to a working stateSonic Dreamcaster
2024-12-09Merge branch 'main' of https://github.com/HarbourMasters/StarshipSonic Dreamcaster
2024-12-09radio fixes: co-authored-by: @MalkierianSonic Dreamcaster
2024-12-09Fixed message box when resizingKiritoDv
2024-12-09fix radio facesSonic Dreamcaster
2024-12-07definitive (hopefully) radio crash fix.Sonic Dreamcaster
2024-12-06avoid widescreen Radio at the endingSonic Dreamcaster
2024-12-06Widescreen RadioSonic Dreamcaster
2024-12-02Add /Zi to release config on win64 for debugging info in release mode.Malkierian
Revert some of the intro cutscene fix PR, and fix it in a different way.
2024-11-20Point filtering fixSonic Dreamcaster
2024-11-19Fixed title cs and logic on message systemKiritoDv
2024-11-16Fixed dialog crashingKiritoDv
2024-11-10Fixed more even thingsKiritoDv
2024-09-17fix mergeSonic Dreamcaster
2024-09-17Bump LUSKiritoDv
2024-09-17Fixed vsKiritoDv
2024-09-17Merge branch 'master' into otrKiritoDv
2024-09-13Hud, Title, Map & Option Docs (#272)Alejandro Asenjo Nitti
* hud title and option docs * hud docs * aspMain vram comment * more hud docs * HUD docs * Hud_ -> HUD_ consistency * ActorMissileSeekModes * fox_option docs * more option docs * more option docs * more option docs * fox_title docs * more fox_title docs * fox_map docs * fix map TLUTs * more fox_map docs * jp1 explore * explore us rev0 * SETUPDL comments * format * fox_map docs * more fox_map docs
2024-08-12General docs (#269)Alejandro Asenjo Nitti
* fox_display.c DOCS * PRINTF * actor->destroy boolean * corneria docs * Boss->unk_04C to Boss->animFrame * aCoGrangaWalkingAnim * more corneria docs * Spawner * Spawner code refined * Spawner description * Actor Spawn guard * Molar Rock (name by @inspectredc) * more docs * actor docs * initial disassembly config for lodgenet * correct vram addresses for lodgenet * Actor Docs * More actor docs * more actor docs * correction * correction * more actor docs * Preliminary work for Effect documentation * Change Init for Setup * fox_play cleanup and defake * fox_zo function names * fox_so function renaming * more object docs * venom 1 actors * actor docs * some fox_bo docs * some fox_fo corrections * fox_ma obj->this * fox_ma renamings * fox_ma docs * fox_ti Actors * revert permuter settings to ido * some renames on fox_andross.c * fox_sy actors * object names * corrections * some effect comments * fix AudioTable struct and data to avoid UB * uintptr_t in audio * audio load changes * event id enum usage in fox_sy * clear padding in sPlaylists * HUD_FoBase_ExplodeCs * HUD
2024-05-17Fix some names, use setup DL enum, add dma offsets to srcjp (#254)petrie911
* cleanup * buffers * setupDLs and such
2024-05-14Updates to sf64Mesg and a couple global names (#247)petrie911
* id start * stuff * comp and cam * add errors * names and such * message fixes and names
2024-05-053DS VERSION SfxIds applied to code (#232)Alejandro Asenjo Nitti
* NA_SE_ARWING_BOOST is everywhere * man, there's just no end of these sfxIds * NA_SE_GREATFOX_ENGINE everywhere * NA_SE_OB_DAMAGE_M, another SfxId with massive usage * massive usage of NA_SE_EN_REFLECT * massive usage of NA_SE_EN_EXPLOSION_S * massive usage of NA_SE_EN_EXPLOSION_M * NA_SE_ARWING_ENGINE_FG * save progress * MISSION ACCOMPLISHED
2024-04-27bools and namesAlejandro Javier Asenjo Nitti
2024-04-27RadioCharacterIdAlejandro Javier Asenjo Nitti
2024-04-27radioPortraitTexAlejandro Javier Asenjo Nitti
2024-04-27padAlejandro Javier Asenjo Nitti
2024-04-27teamIdAlejandro Javier Asenjo Nitti
2024-04-25use array count for collision headers (#222)petrie911
* lights fix * names * remove header * so many names * format * more docs * makefile * colheaders * it's gone too far * torch
2024-04-20Docs update, added list of all SFX Ids used in the game. (#217)petrie911
* docs * format * format plz * stuff * more stuff * more names and such * torch update
2024-04-15Docs relating to fox_360. Also a UB fix in audio_load. (#215)petrie911
* docs * format * format plz
2024-04-11Script and hitbox docs, update torch (#210)petrie911
* script2 * more docs and such * torch update
2024-04-08Further docs on script, various other things (#204)petrie911
* stuff * too much * Torch commit * torch again * names and such * names * even more stuff * format * enums * whoops on the gbi
2024-04-06Fixed rtc errors on meteo/hudKiritoDv
2024-04-06First ingame bootKiritoDv
2024-04-03Reorganizaton of main (#199)petrie911
* reorganize main * more names * libc