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2024-08-15WingInfo -> ArwingInfoAlejandro Javier Asenjo Nitti
2024-08-15LEVELMODE_TURRETAlejandro Javier Asenjo Nitti
2024-08-12General docs (#269)Alejandro Asenjo Nitti
* fox_display.c DOCS * PRINTF * actor->destroy boolean * corneria docs * Boss->unk_04C to Boss->animFrame * aCoGrangaWalkingAnim * more corneria docs * Spawner * Spawner code refined * Spawner description * Actor Spawn guard * Molar Rock (name by @inspectredc) * more docs * actor docs * initial disassembly config for lodgenet * correct vram addresses for lodgenet * Actor Docs * More actor docs * more actor docs * correction * correction * more actor docs * Preliminary work for Effect documentation * Change Init for Setup * fox_play cleanup and defake * fox_zo function names * fox_so function renaming * more object docs * venom 1 actors * actor docs * some fox_bo docs * some fox_fo corrections * fox_ma obj->this * fox_ma renamings * fox_ma docs * fox_ti Actors * revert permuter settings to ido * some renames on fox_andross.c * fox_sy actors * object names * corrections * some effect comments * fix AudioTable struct and data to avoid UB * uintptr_t in audio * audio load changes * event id enum usage in fox_sy * clear padding in sPlaylists * HUD_FoBase_ExplodeCs * HUD
2024-07-06fox_display.c spacingAlejandro Javier Asenjo Nitti
2024-07-06Sector Z, Fortuna & General Docs (#261)Alejandro Asenjo Nitti
* Sector Z Docs initial * Sector Z docs * some other things * correction * Space Junk * SectorZ_SetLevelObjects * rename assets with correct prefix * aSzBackgroundTex * details * pr review * Sector X initials * Meteo Initials * Sector X things I forgot * fox_tr360 & fox_ve1 & fox_so initials * fox_so details * Zones initials * More Zones initials * more zones initials * area 6 initials * fortuna inits * fortuna actors * some more docs * more docs for Fortuna * fix mistake in data incorrectly imported * Fortuna Radars * BossFO * Sector Y Initials * Venom 2 general Docs * Some Corneria Docs * Actor, Scenery and Boss IDs in update and draw functions of gObjectInfo * more docs and this usage * fox_360 this usage * more actor types and this usages * fox_effect type usage * training docs * some Sector X docs * fix incorrect usage of "this" * fix comment * more docs * funcNames * fox_bg spacing * boolean * scenery corneria bumbs * terrain bumps * corneria arch * more corneria objects * hitboxes * more corneria objects * more corneria level objects * more corneria objects * aCoWaterfallDL * corneria docs * more corneria docs * Granga swork start * corneria swork * Corneria * Corneria Granga docs * more granga docs * granga work buffer enum * CarrierParts enum use * option * Corneria Docs * GRANGA_FWK * fox_co.h header * fix Fault_FillRectangle typo * PR reviews * sCsTeamInitialPos * Doodad
2024-05-28fix asset D_VE2_6006890Alejandro Javier Asenjo Nitti
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
* playerstuff * stuff * small fixes * Torch * torch update again
2024-05-20cheats (#257)petrie911
2024-05-19give EU a symbol addrs file (#256)petrie911
* srceu * remove warning * and some cleanup * symbol addrs for eu * data * one cleanup * move macros to header
2024-05-18support for EU rev 0, updates to tools, other cleanup (#255)petrie911
* srceu * remove warning * and some cleanup
2024-05-18limbCountAlejandro Javier Asenjo Nitti
2024-05-17Fix some names, use setup DL enum, add dma offsets to srcjp (#254)petrie911
* cleanup * buffers * setupDLs and such
2024-05-15Comptool support for byteswapped ROMs (#249)petrie911
* comptool update * further updates * lodgenet * comptool and main split * one last thing
2024-05-14Updates to sf64Mesg and a couple global names (#247)petrie911
* id start * stuff * comp and cam * add errors * names and such * message fixes and names
2024-05-14name remaining files, fix some fake matches (#245)petrie911
* splits * split and migrate * readwrite const * format
2024-05-11More actor docs. starting on event IDs (#238)petrie911
* id start * stuff * comp and cam * add errors
2024-05-10Katina: Boss States and tweaks (#237)Alejandro Asenjo Nitti
* Boss states and tweaks * fixes * roll back filename changes * variable name fix * Katina_Init
2024-05-08Add quick boot and add ram editing to object ram watch (#236)petrie911
* upgrades * one cleanup * streamlining * whoops mods * more ub * cast cleanup
2024-05-08Use SF3DS BGM names, some other audio-related cleanup. (#235)petrie911
* remember to undo mods * bgm macros
2024-05-06oh god the docs (#234)petrie911
2024-05-053DS VERSION SfxIds applied to code (#232)Alejandro Asenjo Nitti
* NA_SE_ARWING_BOOST is everywhere * man, there's just no end of these sfxIds * NA_SE_GREATFOX_ENGINE everywhere * NA_SE_OB_DAMAGE_M, another SfxId with massive usage * massive usage of NA_SE_EN_REFLECT * massive usage of NA_SE_EN_EXPLOSION_S * massive usage of NA_SE_EN_EXPLOSION_M * NA_SE_ARWING_ENGINE_FG * save progress * MISSION ACCOMPLISHED
2024-05-05SFX Ids complete and upgraded level select (#231)petrie911
* sfx banks * better level select * left the mods on * new description for level select
2024-05-05Use array count for more things (#230)inspectredc
* array count more things * fix array count error * undo array count for later --------- Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-05-05Initial Katina documentation (#228)Alejandro Asenjo Nitti
* initial docs * func names * docs * more docs * more katina docs * format * format * yRot * more docs * more docs * this * some fixes * fixes * ActorAllRange * These should not be used here * corrections * some renamings * more docs * format * Merge remote-tracking branch 'origin' into fox_ka_docs * ActorCutscene * PR review * comment * bump torch * PR review * review
2024-05-04Event opcodes documented, more all range stuff (#229)petrie911
* stuff * Torch1 * dark link
2024-05-03Start on sfx IDs (#227)petrie911
* sfx stuff * sfxIds
2024-05-02More docs (#226)petrie911
* docs * more docs * forgot timers
2024-05-01In-game ram watch mod + upgraded jukebox (#225)petrie911
* new mods * Torch
2024-04-27name vars in Message_DisplayScrollingTextAlejandro Javier Asenjo Nitti
2024-04-27AVOID_UB in fox_messageAlejandro Javier Asenjo Nitti
2024-04-27bools and namesAlejandro Javier Asenjo Nitti
2024-04-27RadioCharacterIdAlejandro Javier Asenjo Nitti
2024-04-27radioPortraitTexAlejandro Javier Asenjo Nitti
2024-04-27padAlejandro Javier Asenjo Nitti
2024-04-27teamIdAlejandro Javier Asenjo Nitti
2024-04-27boolAlejandro Javier Asenjo Nitti
2024-04-25use array count for collision headers (#222)petrie911
* lights fix * names * remove header * so many names * format * more docs * makefile * colheaders * it's gone too far * torch
2024-04-25DOCS: ast_text (ex ast_font) (#223)Alejandro Asenjo Nitti
* progress of docs * caiman here, no problems * Emergency manouvers! * complete * rename ast_font to ast_text
2024-04-25Cumulative docs update (#221)petrie911
* lights fix * names * remove header * so many names * format * more docs * makefile
2024-04-25some spaces, corrections and TeamId Enum usagesAlejandro Javier Asenjo Nitti
2024-04-22More docs and renames, fox_bg now mostly figured out (#220)petrie911
* lights fix * names * remove header * so many names * format
2024-04-20Some further docs for audio spec and planet paths (#219)petrie911
* avoid ub * format * torch * more stuff
2024-04-20Fix out-of-bound loop UB (#218)petrie911
* avoid ub * format * torch
2024-04-20Docs update, added list of all SFX Ids used in the game. (#217)petrie911
* docs * format * format plz * stuff * more stuff * more names and such * torch update
2024-04-20MOD: FPS COUNTER (#216)Alejandro Asenjo Nitti
* progress * working * move to Play_Draw * remove mods.h include from fox_hud * fix name * __floatundisf needed by GCC * Improve level select * __floatundisf in yaml for GCC * jump directly to level loading in Map_LevelSelect * comments * fix level select * AVOID_UB in audio * stable flags * fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911 * fox_map fix * move frame counter a few pixels to the right * format * add measurement correction for overclocked N64s
2024-04-15Docs relating to fox_360. Also a UB fix in audio_load. (#215)petrie911
* docs * format * format plz
2024-04-12fix textureAlejandro Javier Asenjo Nitti
2024-04-11Script and hitbox docs, update torch (#210)petrie911
* script2 * more docs and such * torch update
2024-04-08Further docs on script, various other things (#204)petrie911
* stuff * too much * Torch commit * torch again * names and such * names * even more stuff * format * enums * whoops on the gbi
2024-04-08Merge branch 'otr' of https://github.com/KiritoDv/lylat-64 into otrSonic Dreamcaster