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2024-04-03Reorganizaton of main (#199)petrie911
* reorganize main * more names * libc
2024-04-02Match AudioLoad_RelocateFontAndPreloadSamples (#198)inspectredc
2024-04-02Match Audio_ProcessSeqCmd (#197)inspectredc
2024-04-02Name functions after their files, also global variables in engine and ↵petrie911
ovl_i1-6 (#196) * cleanup * mass rename * forgot some
2024-04-02Match func_800097A8 (#195)inspectredc
2024-04-02fix wrong displaylist usageAlejandro Javier Asenjo Nitti
2024-04-01remove all the undefined symbols from the listAlejandro Javier Asenjo Nitti
2024-04-01omg kill meAlejandro Javier Asenjo Nitti
2024-04-01WIP on script documentation, some cleanup (#194)petrie911
* gfx * script * Torch * headers * format
2024-04-01generic file descriptorsAlejandro Javier Asenjo Nitti
2024-04-01remove includes for bss reordering that are no longer needed.Alejandro Javier Asenjo Nitti
2024-04-01remove assets.h and fix various symbolsAlejandro Javier Asenjo Nitti
2024-04-01export configuration for ast_solar (#193)inspectredc
* ast_zoness * format * ast_solar * post merge resolving and format * remove ast_solar
2024-04-01export configuration ast_zoness and bump torch for generic array factory (#192)inspectredc
* ast_zoness * format * remove ast_zoness.h * change name to D_ZO_601996C * rename to yaml and use vec3f array * prevent_bss_reordering in fox_edisplay * format --------- Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 ↵Lywx
(#190) * Matched ast_fortuna * Added FO prefix into every asset * Fully matched PR * Removed katina from assets.h * WIP ast_venom_2 * Debinarized ast_venom_2 * Removed venom_2 from assets.h * Renamed VE1 to VE1B * Matched ast_venom_1 * Renamed to D_VE1 * Renamed venom_1 boss assets back to D_VE1 * Fixed merge conflicts
2024-03-31export configuration for ast_andross (#189)inspectredc
* export configuration for ast_andross * format * assets yaml
2024-03-31export configuration for ast_meteo & ast_bolse (#188)Alejandro Asenjo Nitti
* progress * remove header * - '#include "sf64level.h"' * MatchPoint * asset analysis complete, here it comes. Wheeeeeh * comment * correction * some missile docs * format * preparations for ast_bolse extraction * Matchpoint * Jackpot
2024-03-29finish export on segment 7, rename the versus assets (#187)petrie911
* versus * ending * ending * header * vs names * errant header
2024-03-29[WIP] Export configuration for ast_common (#176)Lywx
* Close to fully implement the whole file * Filled gaps with blobs * Added config into assets.yaml * Removed a more blobs * Fully extracted ast_common * Bump torch
2024-03-29export ast_ve1_boss (#186)petrie911
* ve1 * fix vs * one thing
2024-03-29export ast_title, add missing assets to ast_map (#185)petrie911
* WIP ast_title assets * Fixed format * macbeth * title * title * bss * small fix --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2024-03-29export configuration for ast_corneria (#184)Alejandro Asenjo Nitti
* complete? * done * remove header * ast_corneria.yaml prepared * progress * more progress * progress * finished? * fix duplicated symbol * matchpoint * add torch.hash.yml to git ignore * progress replacing symbol use * Ready ? * fix bss reordering issues * remove redundant entry in gitignore * remove externs * we don't need these anymore, libultra is finished
2024-03-29None of woman born Shall export Macbeth (#183)petrie911
* macbeth * fix * forgot header
2024-03-28Last Titania asset, fix to hibox exporter, more cleanup (#180)petrie911
* yaml * ti * hud * a * torch * forgot header * fix? * format
2024-03-27Add level tags to some segment 6 addresses (#179)petrie911
* env * format * syms
2024-03-27Improved match for fox_ti, add custom gbi macro, some cleanup (#178)petrie911
* splits * torch * torch again * headers * merges * format * matches * commit * colpoly * SY
2024-03-27export configuration for ast_star_wolf (#177)Alejandro Asenjo Nitti
* MISSION ACCOMPLISHED * remove header * remove comment
2024-03-27export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)Alejandro Asenjo Nitti
* Matchpoint * remove symbols from undef * remove header * comments * var rename * remove header * first asset * progress * progress * progress, should be matching. Torch bug? * comments * update torch with Peter's fix * PRINTF * replace symbol usage * todo comment * D_SX_6000000 usage * progress * Matchpoint * progress replacing symbol usage (apo apo ahora) * remove headers * va bene * format * remove header
2024-03-21Remove assets.h from global.h, some other header adjustments (#174)petrie911
* splits * torch * torch again * headers * merges * format
2024-03-21titania boss assets, cleanup pads, update torch, split remaining segments ↵petrie911
other than 6 (#173) * splits * torch * torch again * headers
2024-03-21export configuration for ast_map (#172)Alejandro Asenjo Nitti
* progress * progress * progress * progress * progress * progress * progress * finished? * remove unnecessary header * rename to map * remove header * rename to ast_map * problem with torch * Matchpoint * take out pads and update Torch
2024-03-18matches (#170)petrie911
2024-03-17torch update, ast_area_6 and ast_vs_player, new names (#169)petrie911
* split up * format * torch * headers * just keep going * torch * names and such * format * remove headers
2024-03-16export configuration for ast_enmy_space (#168)Alejandro Asenjo Nitti
* Matchpoint * remove header * remove comments * add ENMY_SPACE_ to every symbol * missed one
2024-03-14Split headers as much as possible. add unique tags to segment 6 addresses (#167)petrie911
* split up * format * torch
2024-03-14export configuration for ast_landmaster & ast_training (#165)Alejandro Asenjo Nitti
* remove header * Matchpoint * remove unnecessary externs * Matchpoint (2 blobs) * Asset analysis complete, here it comes! * bye bye header * MISSION ACCOMPLISHED
2024-03-13Colpoly factory and Torch fixes + sonicdcer's ast_sector_X (#164)petrie911
* a start * some things * format * hitboxes * soon * fixes and such * Torch * one fix
2024-03-13export configuration for ast_arwing (#163)Lywx
* Arwing completely extracted ( With Issues ) * Fixed remaining issues * Fixed remaining issues * Fixed last one * Renamed D_3000000 to use blue_marine * Fixed missing declarations on fox_hud
2024-03-12Hitbox factory and minor hitbox cleanup (#162)petrie911
* a start * some things * format * hitboxes
2024-03-12Add Script Factory. Also some colpoly docs and vector cleanup (#161)petrie911
* a start * some things * format
2024-03-10Audio_seqplayer finished (#154)petrie911
* heapsort * suff * load init * split * split data * begone asm * names * names and cleanup * let's try this * woo macros * general * bgm macro * names * audio_thread * Update Torch * I think it's time to move on * Merge remote-tracking branch 'upstream/master' into play * playback * bss * it's over --------- Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-08Audio_effects, _playback, and most of _seqplayer (#153)petrie911
* heapsort * suff * load init * split * split data * begone asm * names * names and cleanup * let's try this * woo macros * general * bgm macro * names * audio_thread * Update Torch * I think it's time to move on * Merge remote-tracking branch 'upstream/master' into play * playback * bss --------- Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-08export configuration for ast_font (#151)Alejandro Asenjo Nitti
* progress * goodbye ast_font.h * progress * progress * progress * progress * progress * progress * progress * Matchpoint * comments * comment * ast_font debinarized * add header to files * cleanup
2024-03-06fix warningAlejandro Javier Asenjo Nitti
2024-03-06"export configuration for ast_allies" by Sonic fixed (#150)Lywx
* begin * progress * progress * Matchpoint * clean up unnecessary externs * dec --------- Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-05In my nightmares, I see audio_synthesis (#146)petrie911
* heapsort * suff * load init * split * split data * begone asm * names * names and cleanup * let's try this * woo macros * general * bgm macro * names * audio_thread * Update Torch * I think it's time to move on * Merge remote-tracking branch 'upstream/master' into play --------- Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-03-03Export configuration for ast_bg_planet (#145)Alejandro Asenjo Nitti
* Matching * remove unnecessary header * fix * add rule to extract textures as PNGs
2024-03-02remove unnecessary externsAlejandro Javier Asenjo Nitti
2024-03-01audio_general, audio data import, naming lots of audio functions (#144)petrie911
* heapsort * suff * load init * split * split data * begone asm * names * names and cleanup * let's try this * woo macros * general * bgm macro * names
2024-02-23Decomp audio_load. Add names for audio context fields and audio_heap (#143)petrie911
* heapsort * suff * load init * split * split data * begone asm * names * names and cleanup