| Age | Commit message (Collapse) | Author |
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* hud title and option docs
* hud docs
* aspMain vram comment
* more hud docs
* HUD docs
* Hud_ -> HUD_ consistency
* ActorMissileSeekModes
* fox_option docs
* more option docs
* more option docs
* more option docs
* fox_title docs
* more fox_title docs
* fox_map docs
* fix map TLUTs
* more fox_map docs
* jp1 explore
* explore us rev0
* SETUPDL comments
* format
* fox_map docs
* more fox_map docs
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* playerstuff
* stuff
* small fixes
* Torch
* torch update again
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* cleanup
* buffers
* setupDLs and such
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* verbose
* indices
* small updates
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* upgrades
* one cleanup
* streamlining
* whoops mods
* more ub
* cast cleanup
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* remember to undo mods
* bgm macros
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* sfx banks
* better level select
* left the mods on
* new description for level select
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* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
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* progress
* working
* move to Play_Draw
* remove mods.h include from fox_hud
* fix name
* __floatundisf needed by GCC
* Improve level select
* __floatundisf in yaml for GCC
* jump directly to level loading in Map_LevelSelect
* comments
* fix level select
* AVOID_UB in audio
* stable flags
* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911
* fox_map fix
* move frame counter a few pixels to the right
* format
* add measurement correction for overclocked N64s
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* level select mod
* map name
* move mod to c file
* Sfx Jukebox
* fix bank boundaries
* fix
* expert modes
* co-authored-by @petrie911
* add sfx
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