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path: root/src/overlays/ovl_ending/fox_end2.c
AgeCommit message (Expand)Author
2025-05-25add floor interpolation to the ending floorSonic Dreamcaster
2025-05-24Skip credits by pressing the start button if it was seen at least once.Sonic Dreamcaster
2025-03-14Apply point filter to creditsKiloku
2025-03-05Allow users to disable Point Filtering.Mateus Lacerda
2024-12-24Updated vs decompKiritoDv
2024-11-26fix ending interpolation issuesSonic Dreamcaster
2024-11-25fix THEEND texture in endingSonic Dreamcaster
2024-11-20Point filtering fixSonic Dreamcaster
2024-09-17Fixed more wrong texturesKiritoDv
2024-09-17Fixed ending textureKiritoDv
2024-09-13Hud, Title, Map & Option Docs (#272)Alejandro Asenjo Nitti
2024-08-24Actor Docs (#270)Alejandro Asenjo Nitti
2024-08-15teamFaceId -> drawFaceAlejandro Javier Asenjo Nitti
2024-08-15replace all ArwingInfo unks for namesAlejandro Javier Asenjo Nitti
2024-08-15unk_0C -> upperLeftFlapYrotAlejandro Javier Asenjo Nitti
2024-08-15unk_08 -> bottomRightFlapYrotAlejandro Javier Asenjo Nitti
2024-08-15unk_04 -> upperRightFlapYrotAlejandro Javier Asenjo Nitti
2024-08-15leftState -> leftWingStateAlejandro Javier Asenjo Nitti
2024-08-15rightState -> rightWingStateAlejandro Javier Asenjo Nitti
2024-08-15wings -> arwingAlejandro Javier Asenjo Nitti
2024-08-15WingInfo -> ArwingInfoAlejandro Javier Asenjo Nitti
2024-08-12General docs (#269)Alejandro Asenjo Nitti
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
2024-05-17Fix some names, use setup DL enum, add dma offsets to srcjp (#254)petrie911
2024-05-11More actor docs. starting on event IDs (#238)petrie911
2024-05-08Use SF3DS BGM names, some other audio-related cleanup. (#235)petrie911
2024-05-06oh god the docs (#234)petrie911
2024-05-053DS VERSION SfxIds applied to code (#232)Alejandro Asenjo Nitti
2024-05-02More docs (#226)petrie911
2024-04-25DOCS: ast_text (ex ast_font) (#223)Alejandro Asenjo Nitti
2024-04-25Cumulative docs update (#221)petrie911
2024-04-22More docs and renames, fox_bg now mostly figured out (#220)petrie911
2024-04-20Docs update, added list of all SFX Ids used in the game. (#217)petrie911
2024-04-15Docs relating to fox_360. Also a UB fix in audio_load. (#215)petrie911
2024-04-11Script and hitbox docs, update torch (#210)petrie911
2024-04-08Further docs on script, various other things (#204)petrie911
2024-04-05Event Actor docs that kind of ballooned into a bunch of stuff (#200)petrie911
2024-04-02Name functions after their files, also global variables in engine and ovl_i1-...petrie911
2024-03-27Improved match for fox_ti, add custom gbi macro, some cleanup (#178)petrie911
2024-03-21Remove assets.h from global.h, some other header adjustments (#174)petrie911
2024-03-21titania boss assets, cleanup pads, update torch, split remaining segments oth...petrie911
2024-03-17torch update, ast_area_6 and ast_vs_player, new names (#169)petrie911
2024-03-14Split headers as much as possible. add unique tags to segment 6 addresses (#167)petrie911
2024-03-06"export configuration for ast_allies" by Sonic fixed (#150)Lywx
2024-03-01audio_general, audio data import, naming lots of audio functions (#144)petrie911
2024-02-23Decomp audio_load. Add names for audio context fields and audio_heap (#143)petrie911
2024-02-22rename ast_reward to ast_ending_expertAlejandro Javier Asenjo Nitti
2024-02-22ast_rewardAlejandro Javier Asenjo Nitti
2024-02-16Asset names and headers (#131)petrie911
2024-02-06fox_end2 decompiled (#116)Alejandro Asenjo Nitti