summaryrefslogtreecommitdiff
path: root/src/overlays/ovl_i6
AgeCommit message (Expand)Author
2026-04-26Fix Crash in Sector Y BOSSSonic Dreamcaster
2026-03-10Add A6Gorgon Cutscene Record from N64 Hardware & Refactor code.Sonic Dreamcaster
2026-02-23Interpolation: Tag SyShogun Engine GlowSonic Dreamcaster
2025-12-26Andross cutscene Recording + tune upSonic Dreamcaster
2025-06-21simplify recordingsSonic Dreamcaster
2025-05-25formatSonicDcer
2025-05-06N64 Recorded Cutscene Timings for Corneria, Meteo, Macbeth and Sector Y BossesSonic Dreamcaster
2025-01-03Fixed ItemDropEvent logicKiritoDv
2025-01-03Implemented namespace system, added ItemDropEvent and cleaned up a little bitKiritoDv
2024-12-24Updated vs decompKiritoDv
2024-11-27Relocate Shooting Star for the good endingSonic Dreamcaster
2024-11-24Option for Team faces in cutscenesSonic Dreamcaster
2024-11-19fix variablesSonic Dreamcaster
2024-11-19add team faces inside arwingsSonic Dreamcaster
2024-11-17AndBrain tagsSonic Dreamcaster
2024-09-17Repo upstreamedKiritoDv
2024-09-17Merge branch 'master' into otrKiritoDv
2024-09-17ActorCutsceneModels Enum (#274)Alejandro Asenjo Nitti
2024-09-13Hud, Title, Map & Option Docs (#272)Alejandro Asenjo Nitti
2024-08-27Remove static for file globals because they don't show up in the mapfile (#271)Alejandro Asenjo Nitti
2024-08-24Actor Docs (#270)Alejandro Asenjo Nitti
2024-08-15actor docsAlejandro Javier Asenjo Nitti
2024-08-15more actor docsAlejandro Javier Asenjo Nitti
2024-08-15teamFaceId -> drawFaceAlejandro Javier Asenjo Nitti
2024-08-15replace all ArwingInfo unks for namesAlejandro Javier Asenjo Nitti
2024-08-15unk_0C -> upperLeftFlapYrotAlejandro Javier Asenjo Nitti
2024-08-15unk_08 -> bottomRightFlapYrotAlejandro Javier Asenjo Nitti
2024-08-15unk_04 -> upperRightFlapYrotAlejandro Javier Asenjo Nitti
2024-08-15leftState -> leftWingStateAlejandro Javier Asenjo Nitti
2024-08-15rightState -> rightWingStateAlejandro Javier Asenjo Nitti
2024-08-15wings -> arwingAlejandro Javier Asenjo Nitti
2024-08-12General docs (#269)Alejandro Asenjo Nitti
2024-07-06Sector Z, Fortuna & General Docs (#261)Alejandro Asenjo Nitti
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
2024-05-17Fix some names, use setup DL enum, add dma offsets to srcjp (#254)petrie911
2024-05-14Updates to sf64Mesg and a couple global names (#247)petrie911
2024-05-11More actor docs. starting on event IDs (#238)petrie911
2024-05-08Use SF3DS BGM names, some other audio-related cleanup. (#235)petrie911
2024-05-06oh god the docs (#234)petrie911
2024-05-053DS VERSION SfxIds applied to code (#232)Alejandro Asenjo Nitti
2024-05-05SFX Ids complete and upgraded level select (#231)petrie911
2024-05-05Use array count for more things (#230)inspectredc
2024-05-04Event opcodes documented, more all range stuff (#229)petrie911
2024-05-03Start on sfx IDs (#227)petrie911
2024-05-02More docs (#226)petrie911
2024-04-25use array count for collision headers (#222)petrie911
2024-04-25Cumulative docs update (#221)petrie911
2024-04-25some spaces, corrections and TeamId Enum usagesAlejandro Javier Asenjo Nitti
2024-04-22More docs and renames, fox_bg now mostly figured out (#220)petrie911
2024-04-20Some further docs for audio spec and planet paths (#219)petrie911