| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-04-30 | Accomodate menu for the Spanish audio romhack support | Sonic Dreamcaster | |
| 2026-04-30 | Add Spanish Translation ROMHACK support | Sonic Dreamcaster | |
| 2026-03-11 | Selectable Radio Comm Box position | Sonic Dreamcaster | |
| 2026-01-15 | Add gDebugLevelComplete special condition for LEVEL_FORTUNA | Sonic Dreamcaster | |
| 2025-10-16 | Restore beta bomb explosion | Sonic Dreamcaster | |
| 2025-08-09 | add NOMINMAX | AltoXorg | |
| 2025-08-09 | Fix non-portable build | AltoXorg | |
| 2025-08-09 | Fixed 32 bit issues | KiritoDv | |
| 2025-07-31 | Renamed to `ObjectInitResource` from src/port | AltoXorg | |
| 2025-05-25 | format | SonicDcer | |
| 2025-05-25 | OpenGL Apply Point Filtering to UI Elements | Sonic Dreamcaster | |
| 2025-05-25 | JP/EU ROM selection closes game if no ROM selected. (#201) | sitton76 | |
| * Added else state to close the game if no rom is found when attempting to extact EU/JP assets. * Did it properly(confirmed on Linux) | |||
| 2025-05-25 | update ROM Extraction Message | Sonic Dreamcaster | |
| 2025-05-24 | Render parallelization Enabled by default | Sonic Dreamcaster | |
| 2025-05-20 | Additional 5ch options (#196) | tortugaveloz | |
| * Added angle selector for surround channels, subwoofer threshold and rear music volume slider. * Change comment. * Integrate options in game. * Added reset button for positions. * Added option to show / hide menu for 5.1. * Added mfpu=neon option to aarch64. --------- Co-authored-by: Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | |||
| 2025-05-13 | update LUS | Sonic Dreamcaster | |
| 2025-05-06 | Attempted appimage load fix (#195) | sitton76 | |
| 2025-05-06 | N64 Recorded Cutscene Timings for Corneria, Meteo, Macbeth and Sector Y Bosses | Sonic Dreamcaster | |
| 2025-04-29 | comment out audio prints for now | Sonic Dreamcaster | |
| 2025-04-18 | Bump LUS (#191) | Alejandro Asenjo Nitti | |
| * Bump LUS (#190) * Bump LUS * Disabled shader-based linear conversion on metal * Fixed missing mInterpolationIndex * Bump LUS --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com> * restore console * bump LUS * Reverted linear conversion on shader --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com> | |||
| 2025-04-13 | restore console | Sonic Dreamcaster | |
| 2025-04-09 | Change reset shortcut, handle shortcut | Parker Smith | |
| 2025-04-06 | Left and Right triggers to accelerate/brake | Sonic Dreamcaster | |
| 2025-04-06 | Fix texture interpolation issues in aquas (#186) | Nicholas Estelami | |
| 2025-04-06 | Audio assets installed message | Sonic Dreamcaster | |
| 2025-04-06 | Audio Language install refactor. | Sonic Dreamcaster | |
| 2025-04-02 | disable console for release | Sonic Dreamcaster | |
| 2025-03-31 | Unify FPS and V-Sync controls and behavior + Jitterfix change to Checkbox (#182) | Spodi | |
| * Unify FPS and V-Sync controls and behavior (#181) - DirectX's "Match Refresh Rate" is now a checkbox like in OpenGL and Metal. - Clamp max FPS to refresh rate when V-Sync is enabled or can't be disabled, regardless of the FPS sliders setting, to avoid slowdown in Metal / OpenGL and dropping frames in DirectX as much as possible. -FPS slider allows up to 360 FPS in every renderer. - More descriptive V-Sync tooltip Also fixes GetInterpolationFPS() not being used to calculate desired FPS. * "Jitter Fix" to "Render parallelization" checkbox Changes the Jitter Fix FPS threshold slider to a simple checkbox named "Render parallelization". CVar also changed to "gRenderParallelization". * Fix V-Sync checkbox not representing the default | |||
| 2025-03-29 | revert whatever happened here | Sonic Dreamcaster | |
| 2025-03-28 | Unify FPS and V-Sync controls and behavior (#181) | Spodi | |
| - DirectX's "Match Refresh Rate" is now a checkbox like in OpenGL and Metal. - Clamp max FPS to refresh rate when V-Sync is enabled or can't be disabled, regardless of the FPS sliders setting, to avoid slowdown in Metal / OpenGL and dropping frames in DirectX as much as possible. -FPS slider allows up to 360 FPS in every renderer. - More descriptive V-Sync tooltip Also fixes GetInterpolationFPS() not being used to calculate desired FPS. Co-authored-by: Lywx <kiritodev01@gmail.com> | |||
| 2025-03-28 | Remove jitter fix slider | Spodi | |
| LUS defaults to always on now (if not set by the port). And this option was confusing for most users. Might increase input latency by one frame, when V-Sync is on and FPS is even above the refresh rate for a moment. (Normal behavior with jitter fix on). | |||
| 2025-03-28 | Floor Scrolling Interpolation (#176) | Nicholas Estelami | |
| * Floor Scrolling Interpolation * Scrolling Improvements * Fix scroll stutter * bump LUS & Torch * missing prototype --------- Co-authored-by: Sonic Dreamcaster <alejandro.asenjo88@gmail.com> | |||
| 2025-03-24 | Update subproject libultraship. | Tortuga veloz | |
| 2025-03-24 | Adapt to latest libultraship. | Tortuga veloz | |
| 2025-03-24 | Update cvar. | Tortuga veloz | |
| 2025-03-24 | Fix Engine with latest version of libultraship. | Tortuga veloz | |
| 2025-03-24 | Add 6-channel audio support. | Tortuga veloz | |
| 2025-03-23 | Merge branch 'main' of https://github.com/HarbourMasters/Starship | Sonic Dreamcaster | |
| 2025-03-21 | audio WIP | Sonic Dreamcaster | |
| 2025-03-16 | Fixed importers | KiritoDv | |
| 2025-03-08 | Added install audio buttons | KiritoDv | |
| 2025-03-07 | Enabled quit again | KiritoDv | |
| 2025-03-05 | Fixed workflow and added osSetTime | KiritoDv | |
| 2025-03-05 | Fixed some compilation errors | KiritoDv | |
| 2025-03-05 | Add missing RCP call | Kiloku | |
| 2025-03-05 | Fixed crash on OTRSigCheck | KiritoDv | |
| 2025-03-05 | Allow users to disable Point Filtering. | Mateus Lacerda | |
| 2025-02-21 | fine tune comments | Sonic Dreamcaster | |
| 2025-02-16 | Add Frame Advance feature | Kiloku | |
| 2025-02-16 | Make DebugPause work with a shortcut | Kiloku | |
