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AgeCommit message (Collapse)Author
2024-12-24Updated vs decompKiritoDv
2024-09-17Repo upstreamedKiritoDv
2024-09-13Hud, Title, Map & Option Docs (#272)Alejandro Asenjo Nitti
* hud title and option docs * hud docs * aspMain vram comment * more hud docs * HUD docs * Hud_ -> HUD_ consistency * ActorMissileSeekModes * fox_option docs * more option docs * more option docs * more option docs * fox_title docs * more fox_title docs * fox_map docs * fix map TLUTs * more fox_map docs * jp1 explore * explore us rev0 * SETUPDL comments * format * fox_map docs * more fox_map docs
2024-08-26asm_emit_size_directive: TrueAlejandro Javier Asenjo Nitti
2024-08-12General docs (#269)Alejandro Asenjo Nitti
* fox_display.c DOCS * PRINTF * actor->destroy boolean * corneria docs * Boss->unk_04C to Boss->animFrame * aCoGrangaWalkingAnim * more corneria docs * Spawner * Spawner code refined * Spawner description * Actor Spawn guard * Molar Rock (name by @inspectredc) * more docs * actor docs * initial disassembly config for lodgenet * correct vram addresses for lodgenet * Actor Docs * More actor docs * more actor docs * correction * correction * more actor docs * Preliminary work for Effect documentation * Change Init for Setup * fox_play cleanup and defake * fox_zo function names * fox_so function renaming * more object docs * venom 1 actors * actor docs * some fox_bo docs * some fox_fo corrections * fox_ma obj->this * fox_ma renamings * fox_ma docs * fox_ti Actors * revert permuter settings to ido * some renames on fox_andross.c * fox_sy actors * object names * corrections * some effect comments * fix AudioTable struct and data to avoid UB * uintptr_t in audio * audio load changes * event id enum usage in fox_sy * clear padding in sPlaylists * HUD_FoBase_ExplodeCs * HUD
2024-05-25Player and Vs docs, some improvement to ve1 boss (#259)petrie911
* playerstuff * stuff * small fixes * Torch * torch update again
2024-05-23Implement common data in EU and JP and clean up US data (#258)petrie911
* data fixes * format * alignment * include
2024-05-19give EU a symbol addrs file (#256)petrie911
* srceu * remove warning * and some cleanup * symbol addrs for eu * data * one cleanup * move macros to header
2024-05-18support for EU rev 0, updates to tools, other cleanup (#255)petrie911
* srceu * remove warning * and some cleanup
2024-05-17Fix some names, use setup DL enum, add dma offsets to srcjp (#254)petrie911
* cleanup * buffers * setupDLs and such
2024-05-16cleanup (#252)petrie911
2024-05-15Comptool support for byteswapped ROMs (#249)petrie911
* comptool update * further updates * lodgenet * comptool and main split * one last thing
2024-05-14bss (#248)petrie911
2024-05-14name remaining files, fix some fake matches (#245)petrie911
* splits * split and migrate * readwrite const * format
2024-05-14fix jp rev0 buildAlejandro Javier Asenjo Nitti
2024-05-13Set up yaml and linker scripts for jp0 (#244)petrie911
* splits * split and migrate
2024-05-12splits (#243)petrie911
2024-05-12fix progress scriptAlejandro Javier Asenjo Nitti
2024-05-12Initial JAP REV0 extraction for function exploring (#241)Alejandro Asenjo Nitti
* progress so far * no v * root yamls ignored * gitignore jap version src extraction for now * wipe this * separate yamls
2024-05-11Isolate rev1 building tree (#239)Alejandro Asenjo Nitti
* try * move yamls * gitignore * fix * gitignore starfox64.us.rev1.yaml * fix RM * update readme * readme again, forgot a few things * okay one more... * fix ci
2024-04-25DOCS: ast_text (ex ast_font) (#223)Alejandro Asenjo Nitti
* progress of docs * caiman here, no problems * Emergency manouvers! * complete * rename ast_font to ast_text
2024-04-20MOD: FPS COUNTER (#216)Alejandro Asenjo Nitti
* progress * working * move to Play_Draw * remove mods.h include from fox_hud * fix name * __floatundisf needed by GCC * Improve level select * __floatundisf in yaml for GCC * jump directly to level loading in Map_LevelSelect * comments * fix level select * AVOID_UB in audio * stable flags * fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911 * fox_map fix * move frame counter a few pixels to the right * format * add measurement correction for overclocked N64s
2024-04-15Bump and fix new version of splat (#214)Alejandro Asenjo Nitti
* try * progress * update splat to the new version * retry * crunch64 * bump spimdisasm version
2024-04-05Event Actor docs that kind of ballooned into a bunch of stuff (#200)petrie911
* stuff * too much * Torch commit * torch again
2024-04-03Reorganizaton of main (#199)petrie911
* reorganize main * more names * libc
2024-04-02Name functions after their files, also global variables in engine and ↵petrie911
ovl_i1-6 (#196) * cleanup * mass rename * forgot some
2024-04-01export configuration for ast_solar (#193)inspectredc
* ast_zoness * format * ast_solar * post merge resolving and format * remove ast_solar
2024-04-01export configuration ast_zoness and bump torch for generic array factory (#192)inspectredc
* ast_zoness * format * remove ast_zoness.h * change name to D_ZO_601996C * rename to yaml and use vec3f array * prevent_bss_reordering in fox_edisplay * format --------- Co-authored-by: Alejandro Javier Asenjo Nitti <alejandro.asenjo88@gmail.com>
2024-04-01export configuration for ast_fortuna, ast_katina, ast_venom_1 & ast_venom_2 ↵Lywx
(#190) * Matched ast_fortuna * Added FO prefix into every asset * Fully matched PR * Removed katina from assets.h * WIP ast_venom_2 * Debinarized ast_venom_2 * Removed venom_2 from assets.h * Renamed VE1 to VE1B * Matched ast_venom_1 * Renamed to D_VE1 * Renamed venom_1 boss assets back to D_VE1 * Fixed merge conflicts
2024-03-31export configuration for ast_andross (#189)inspectredc
* export configuration for ast_andross * format * assets yaml
2024-03-31export configuration for ast_meteo & ast_bolse (#188)Alejandro Asenjo Nitti
* progress * remove header * - '#include "sf64level.h"' * MatchPoint * asset analysis complete, here it comes. Wheeeeeh * comment * correction * some missile docs * format * preparations for ast_bolse extraction * Matchpoint * Jackpot
2024-03-29finish export on segment 7, rename the versus assets (#187)petrie911
* versus * ending * ending * header * vs names * errant header
2024-03-29[WIP] Export configuration for ast_common (#176)Lywx
* Close to fully implement the whole file * Filled gaps with blobs * Added config into assets.yaml * Removed a more blobs * Fully extracted ast_common * Bump torch
2024-03-29export ast_ve1_boss (#186)petrie911
* ve1 * fix vs * one thing
2024-03-29export ast_title, add missing assets to ast_map (#185)petrie911
* WIP ast_title assets * Fixed format * macbeth * title * title * bss * small fix --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com>
2024-03-29export configuration for ast_corneria (#184)Alejandro Asenjo Nitti
* complete? * done * remove header * ast_corneria.yaml prepared * progress * more progress * progress * finished? * fix duplicated symbol * matchpoint * add torch.hash.yml to git ignore * progress replacing symbol use * Ready ? * fix bss reordering issues * remove redundant entry in gitignore * remove externs * we don't need these anymore, libultra is finished
2024-03-29None of woman born Shall export Macbeth (#183)petrie911
* macbeth * fix * forgot header
2024-03-28Last Titania asset, fix to hibox exporter, more cleanup (#180)petrie911
* yaml * ti * hud * a * torch * forgot header * fix? * format
2024-03-28export configuration for ast_enmy_planet (#181)Alejandro Asenjo Nitti
* complete? * done
2024-03-27export configuration for ast_star_wolf (#177)Alejandro Asenjo Nitti
* MISSION ACCOMPLISHED * remove header * remove comment
2024-03-27export configuration for ast_great_fox & ast_sector_z & ast_sector_y (#175)Alejandro Asenjo Nitti
* Matchpoint * remove symbols from undef * remove header * comments * var rename * remove header * first asset * progress * progress * progress, should be matching. Torch bug? * comments * update torch with Peter's fix * PRINTF * replace symbol usage * todo comment * D_SX_6000000 usage * progress * Matchpoint * progress replacing symbol usage (apo apo ahora) * remove headers * va bene * format * remove header
2024-03-21titania boss assets, cleanup pads, update torch, split remaining segments ↵petrie911
other than 6 (#173) * splits * torch * torch again * headers
2024-03-21export configuration for ast_map (#172)Alejandro Asenjo Nitti
* progress * progress * progress * progress * progress * progress * progress * finished? * remove unnecessary header * rename to map * remove header * rename to ast_map * problem with torch * Matchpoint * take out pads and update Torch
2024-03-17torch update, ast_area_6 and ast_vs_player, new names (#169)petrie911
* split up * format * torch * headers * just keep going * torch * names and such * format * remove headers
2024-03-16export configuration for ast_enmy_space (#168)Alejandro Asenjo Nitti
* Matchpoint * remove header * remove comments * add ENMY_SPACE_ to every symbol * missed one
2024-03-14torch update, aquas export, some asset cleanup (#166)petrie911
* a start * some things * format * hitboxes * soon * fixes and such * Torch * one fix * torch * formatting * whoops the math
2024-03-14export configuration for ast_landmaster & ast_training (#165)Alejandro Asenjo Nitti
* remove header * Matchpoint * remove unnecessary externs * Matchpoint (2 blobs) * Asset analysis complete, here it comes! * bye bye header * MISSION ACCOMPLISHED
2024-03-13Colpoly factory and Torch fixes + sonicdcer's ast_sector_X (#164)petrie911
* a start * some things * format * hitboxes * soon * fixes and such * Torch * one fix
2024-03-13export configuration for ast_arwing (#163)Lywx
* Arwing completely extracted ( With Issues ) * Fixed remaining issues * Fixed remaining issues * Fixed last one * Renamed D_3000000 to use blue_marine * Fixed missing declarations on fox_hud
2024-03-11export configuration for ast_font_3d (#159)Alejandro Asenjo Nitti
* progress * goodbye header * Torch * new torch * Update Torch * progress * Matchpoint