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#include "global.h"
#include "mods.h"
u16* Message_PtrFromId(u16 msgId) {
s32 i;
MsgLookup* lookup = (MsgLookup*) LOAD_ASSET(gMsgLookup);
while (lookup->msgId != -1) {
if (lookup->msgId == msgId) {
return ResourceGetDataByName(lookup->path);
}
lookup++;
}
return NULL;
}
u16 Message_IdFromPtr(u16* msgPtr) {
s32 i;
MsgLookup* lookup = (MsgLookup*) LOAD_ASSET(gMsgLookup);
while (lookup->msgPtr != NULL) {
if (GameEngine_OTRSigCheck(msgPtr)) {
if (strcmp(((char*) msgPtr) + 7, lookup->path) == 0) {
return lookup->msgId;
}
} else {
if (lookup->msgPtr == msgPtr) {
return lookup->msgId;
}
}
lookup++;
}
return -1;
}
s32 Message_GetWidth(u16* msgPtr) {
s32 width = 0;
u16* msgChar = LOAD_ASSET(msgPtr);
while (*msgChar != MSGCHAR_END) {
if ((*msgChar >= MSGCHAR_CLF) || (*msgChar == MSGCHAR_SPC)) {
width++;
}
msgChar++;
}
return width;
}
s32 Message_GetCharCount(u16* msgPtr) {
s32 count = 0;
u16* msgChar = LOAD_ASSET(msgPtr);
if (CVarGetInteger("gLevelSelector", 0) && gCurrentLevel == 6) {
return 0;
}
while (*msgChar != MSGCHAR_END) {
count++;
msgChar++;
}
return count;
}
void Message_DisplayChar(Gfx** gfxPtr, u16 msgChar, s32 xpos, s32 ypos) {
gDPLoadTextureBlock_4b((*gfxPtr)++, gTextCharTextures[msgChar >> 2], G_IM_FMT_CI, 16, 13, msgChar % 4U,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
G_TX_NOLOD);
gSPWideTextureRectangle((*gfxPtr)++, xpos << 2, ypos << 2, (xpos + 13) << 2, (ypos + 13) << 2, G_TX_RENDERTILE, 64,
0, 1024, 1024);
}
bool Message_DisplayText(Gfx** gfxPtr, u16* msgPtr, s32 xPos, s32 yPos, s32 len) {
s32 xChar = xPos;
s32 yChar = yPos;
s32 i;
bool print;
msgPtr = LOAD_ASSET(msgPtr);
gDPSetPrimColor((*gfxPtr)++, 0x00, 0x00, 255, 255, 255, 255);
gDPSetTextureLUT((*gfxPtr)++, G_TT_RGBA16);
gDPLoadTLUT((*gfxPtr)++, 64, 256, gTextCharPalettes);
#ifdef AVOID_UB
print = false;
#endif
// bug: if the for loop is skipped, print is never initialized
for (i = 0; msgPtr[i] != MSGCHAR_END && i < len; i++) {
print = false;
switch (msgPtr[i]) {
case MSGCHAR_NWL:
xChar = xPos;
yChar += 13;
break;
case MSGCHAR_CLF:
case MSGCHAR_CUP:
case MSGCHAR_CRT:
case MSGCHAR_CDN:
gDPSetPrimColor((*gfxPtr)++, 0x00, 0x00, 255, 255, 0, 255);
Message_DisplayChar(gfxPtr, msgPtr[i], xChar, yChar);
xChar += 14;
print = true;
gDPSetPrimColor((*gfxPtr)++, 0x00, 0x00, 255, 255, 255, 255);
break;
case MSGCHAR_SPC:
default:
Message_DisplayChar(gfxPtr, msgPtr[i], xChar, yChar);
xChar += 7;
print = true;
break;
case MSGCHAR_NP2:
case MSGCHAR_NP3:
case MSGCHAR_NP4:
case MSGCHAR_NP5:
case MSGCHAR_NP6:
case MSGCHAR_NP7:
case MSGCHAR_PRI0:
case MSGCHAR_PRI1:
case MSGCHAR_PRI2:
case MSGCHAR_PRI3:
case MSGCHAR_QSP:
case MSGCHAR_HSP:
case MSGCHAR_NXT:
break;
}
}
return print;
}
void Message_DisplayScrollingText(Gfx** gfxPtr, u16* msgPtr, s32 xPos, s32 yPos, s32 yRangeHi, s32 yRangeLo, s32 len) {
s32 x = xPos;
s32 y = yPos;
s32 i;
msgPtr = LOAD_ASSET(msgPtr);
gDPSetTextureLUT((*gfxPtr)++, G_TT_RGBA16);
gDPLoadTLUT((*gfxPtr)++, 64, 256, gTextCharPalettes);
for (i = 0; msgPtr[i] != 0 && i < len; i++) {
switch (msgPtr[i]) {
case MSGCHAR_NWL:
x = xPos;
y += 15;
break;
case MSGCHAR_QSP:
x += 2;
break;
case MSGCHAR_HSP:
x += 3;
break;
case MSGCHAR_SPC:
x += 7;
break;
default:
if ((yRangeLo < y) && (y < yRangeHi)) {
Message_DisplayChar(gfxPtr, msgPtr[i], x, y);
}
x += 7;
break;
case MSGCHAR_NP2:
case MSGCHAR_NP3:
case MSGCHAR_NP4:
case MSGCHAR_NP5:
case MSGCHAR_NP6:
case MSGCHAR_NP7:
case MSGCHAR_PRI0:
case MSGCHAR_PRI1:
case MSGCHAR_PRI2:
case MSGCHAR_PRI3:
case MSGCHAR_NXT:
break;
}
}
}
bool Message_IsPrintingChar(u16* msgPtr, s32 charPos) {
s32 i;
bool print;
msgPtr = LOAD_ASSET(msgPtr);
#ifdef AVOID_UB
print = false;
#endif
// bug: if the for loop is skipped, print is never initialized
for (i = 0; msgPtr[i] != 0 && i < charPos; i++) {
print = false;
switch (msgPtr[i]) {
case MSGCHAR_NWL:
case MSGCHAR_NP2:
case MSGCHAR_NP3:
case MSGCHAR_NP4:
case MSGCHAR_NP5:
case MSGCHAR_NP6:
case MSGCHAR_NP7:
case MSGCHAR_PRI0:
case MSGCHAR_PRI1:
case MSGCHAR_PRI2:
case MSGCHAR_PRI3:
case MSGCHAR_SPC:
case MSGCHAR_QSP:
case MSGCHAR_HSP:
case MSGCHAR_NXT:
break;
default:
print = true;
break;
}
}
return print;
}
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