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#pragma once
#include "Companion.h"
#include <filesystem>
#include <vector>
#include <cstdint>
class GameExtractor {
public:
static bool GenAssetFile();
std::optional<std::string> ValidateChecksum() const;
bool SelectGameFromUI();
bool GenerateOTR() const;
private:
fs::path mGamePath;
std::vector<uint8_t> mGameData;
};
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