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#pragma once
#include <cstdint>
#include <Resource.h>
namespace SF64 {
struct Vec3f {
float x, y, z;
};
struct Vec3s {
int16_t x, y, z;
};
struct Gfx;
struct LimbData {
/* 0x000 */ Gfx* dList;
/* 0x004 */ Vec3f trans;
/* 0x010 */ Vec3s rot;
/* 0x018 */ LimbData* sibling;
/* 0x01C */ LimbData* child;
}; // size = 0x20
class Limb : public Ship::Resource<LimbData> {
public:
using Resource::Resource;
Limb() : Resource(std::shared_ptr<Ship::ResourceInitData>()) {}
LimbData* GetPointer();
size_t GetPointerSize();
LimbData mData{};
};
}
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