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#pragma once
#include "Limb.h"
#include <Resource.h>
namespace SF64 {
class Skeleton : public Ship::Resource<LimbData*> {
public:
using Resource::Resource;
Skeleton() : Resource(std::shared_ptr<Ship::ResourceInitData>()) {}
LimbData** GetPointer();
size_t GetPointerSize();
std::vector<LimbData*> mLimbs;
};
}
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