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BranchCommit messageAuthorAge
MegaMech-patch-1Update release.ymlMegaMech3 years
MegaMech-patch-2Update release.ymlMegaMech2 years
MegaMech-patch-3Update LightsFactory.cppMegaMech2 years
blob_moddingAdded blob moddingKiritoDv2 years
bswappedRemoved unnecesary bswapKiritoDv3 years
gamecube-inputUse lexically_relative for the remaining asset path lookupsKiritoDv2 weeks
gh-pagesDeploying to gh-pages from @ HarbourMasters/Torch@8ec843fcb11bf43b3a10e29a047...KiritoDv11 days
impl/sm64-romhacksAdded better memory handling on dependenciesKiritoDv11 days
impl/zip-streamingHandled Jeod commentsKiritoDv11 days
mainbk64: stop decoding music at a loop that runs forever (#275)Jeod10 days
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v1.0.0commit bb39229c35...MegaMech3 years
 
AgeCommit messageAuthor
2024-03-22First conceptasyncKiritoDv
2024-03-21Cleaned dry code from segmentsKiritoDv
2024-03-21Auto debug info generation and some cleanupKiritoDv
2024-03-21Fix segfault issue with headers (#48)petrie911
2024-03-21Added overlaps in the code as commentsKiritoDv
2024-03-20Added missing returnsKiritoDv
2024-03-20Added missing variant includeKiritoDv
2024-03-20Auto pad and overlap detection (#47)Lywx
2024-03-16Forgot to clean up the commented out code (#45)petrie911
2024-03-16Add Vec3f factory and AddAsset (#44)petrie911
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