diff options
Diffstat (limited to 'src/factories/naudio/v1/SequencePlayerV1.h')
| -rw-r--r-- | src/factories/naudio/v1/SequencePlayerV1.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/factories/naudio/v1/SequencePlayerV1.h b/src/factories/naudio/v1/SequencePlayerV1.h new file mode 100644 index 0000000..882b933 --- /dev/null +++ b/src/factories/naudio/v1/SequencePlayerV1.h @@ -0,0 +1,18 @@ +#pragma once + +#ifdef BUILD_UI + +#include "ui/audio/SequenceDriver.h" + +// Decodes a NAUDIO:V1:SAMPLE parse result to PCM16 at its natural rate. +// Resolves loop/book through the driver's parse-result index. +bool DecodeV1SampleToPcm(const ParseResultData& item, std::vector<int16_t>& pcm, int& rate); + +// naudio v1 (SF64-era library) sequence driver. Fonts resolve through the +// game's seq-font table (extracted as the gSeqFontTable ARRAY asset). +class SequencePlayerV1 : public UI::SequenceDriver { +public: + bool Render(const ParseResultData& item, int option, UI::RenderedAudio& out) override; +}; + +#endif // BUILD_UI |
