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2024-03-22First conceptasyncKiritoDv
2024-03-21Cleaned dry code from segmentsKiritoDv
2024-03-21Auto debug info generation and some cleanupKiritoDv
2024-03-21Fix segfault issue with headers (#48)petrie911
* segfault * fix segfault
2024-03-21Added overlaps in the code as commentsKiritoDv
2024-03-20Added missing returnsKiritoDv
2024-03-20Added missing variant includeKiritoDv
2024-03-20Auto pad and overlap detection (#47)Lywx
* Fully implemented pad and overlap detection * Cleaned code, fixed pad generation and added alignment * Added debug size on pads
2024-03-16Forgot to clean up the commented out code (#45)petrie911
2024-03-16Add Vec3f factory and AddAsset (#44)petrie911
* 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix * stuff
2024-03-15Fixed performance on modding factoriesKiritoDv
2024-03-14ObjInit can now make header entries (#42)petrie911
* 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix
2024-03-14Fixes to SF64 factories (#41)petrie911
* 3D * and env * so much to fix * Everything can be solved with triangles * fixes
2024-03-13SF64 Triangle factory, fixed a bug in ColPolys (#40)petrie911
* 3D * and env * so much to fix * Everything can be solved with triangles
2024-03-13Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39)petrie911
* 3D * and env * so much to fix
2024-03-13Renamed some mk64 factoriesKiritoDv
2024-03-13Renamed ENVSETTINGS to ENV_SETTINGSKiritoDv
2024-03-13env (#38)petrie911
2024-03-12Added verbose size into script factoryKiritoDv
2024-03-12Changed from Dlist to GfxKiritoDv
2024-03-12Added log level configKiritoDv
2024-03-12Fixed wrong output for rounded floatsKiritoDv
2024-03-12Added objinit sized because Sonic complains about itKiritoDv
2024-03-12Implemented ObjectInit factory and added an enum systemKiritoDv
2024-03-12Added support for assets with vram offsetsKiritoDv
2024-03-12Update TextureFactory.cpptestMegaMech
2024-03-12Update LightsFactory.cppMegaMech
2024-03-12Add byte_size node to yaml for textureMegaMech
2024-03-12little boxespetrie911
2024-03-12scriptpetrie911
2024-03-12Update DisplayListFactory.cppMegaMech
2024-03-12Update DisplayListFactory.cppMegaMech
2024-03-12Update DisplayListFactory.cppMegaMech
2024-03-12Update DisplayListFactory.cppMegaMech
2024-03-12Update DisplayListFactory.cppMegaMech
2024-03-12Update DisplayListFactory.cppMegaMech
2024-03-11fix dlists and some other thingspetrie911
2024-03-11spooky scary skeletonspetrie911
2024-03-11Polished factories!KiritoDv
2024-03-11Used hex for sizeKiritoDv
2024-03-11Fully implemented tables and message factoriesKiritoDv
2024-03-11Fixed message and lookup factoriesKiritoDv
2024-03-11Registered msg factoryKiritoDv
2024-03-11Added msgKiritoDv
2024-03-11Added message factoryKiritoDv
2024-03-10Removed throws on AnimData for nowLywx
2024-03-10Fixed AnimFactoryKiritoDv
2024-03-10Fixed anim formatKiritoDv
2024-03-10Added info on some sf64 anim edge casesKiritoDv
2024-03-10Fixed error validation on sf64 animsKiritoDv