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Torch
MegaMech-patch-1
MegaMech-patch-2
MegaMech-patch-3
async
blob_modding
bswapped
cache
development
feature/sm64-collision
fixcolpoly
gh-pages
lightstables
main
sm64/anims
test
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Generic asset processor for games (resource conversion helper)
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Age
Commit message (
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Author
2024-03-28
Added dep loading
cache
KiritoDv
2024-03-25
Fixed parse from cache
KiritoDv
2024-03-25
Fixed overlap detection and random crash
KiritoDv
2024-03-25
Added WIP Cache System
KiritoDv
2024-03-24
Add Include Factory (#51)
MegaMech
2024-03-23
Add Mtx, float, and mk64 Factories (#43)
MegaMech
2024-03-22
Fixed typo
KiritoDv
2024-03-22
Fixed assets that doesnt have offset
KiritoDv
2024-03-22
Fixed failed to reset compressionType back to none
KiritoDv
2024-03-22
branch list (#50)
inspectredc
2024-03-22
Cleanup (#49)
Lywx
2024-03-21
Fix segfault issue with headers (#48)
petrie911
2024-03-21
Added overlaps in the code as comments
KiritoDv
2024-03-20
Added missing returns
KiritoDv
2024-03-20
Added missing variant include
KiritoDv
2024-03-20
Auto pad and overlap detection (#47)
Lywx
2024-03-16
Forgot to clean up the commented out code (#45)
petrie911
2024-03-16
Add Vec3f factory and AddAsset (#44)
petrie911
2024-03-15
Fixed performance on modding factories
KiritoDv
2024-03-14
ObjInit can now make header entries (#42)
petrie911
2024-03-14
Fixes to SF64 factories (#41)
petrie911
2024-03-13
SF64 Triangle factory, fixed a bug in ColPolys (#40)
petrie911
2024-03-13
Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39)
petrie911
2024-03-13
Renamed some mk64 factories
KiritoDv
2024-03-13
Renamed ENVSETTINGS to ENV_SETTINGS
KiritoDv
2024-03-13
env (#38)
petrie911
2024-03-12
Added verbose size into script factory
KiritoDv
2024-03-12
Changed from Dlist to Gfx
KiritoDv
2024-03-12
Added log level config
KiritoDv
2024-03-12
Fixed wrong output for rounded floats
KiritoDv
2024-03-12
Added objinit sized because Sonic complains about it
KiritoDv
2024-03-12
Implemented ObjectInit factory and added an enum system
KiritoDv
2024-03-12
Added support for assets with vram offsets
KiritoDv
2024-03-12
Update TextureFactory.cpp
test
MegaMech
2024-03-12
Update LightsFactory.cpp
MegaMech
2024-03-12
Add byte_size node to yaml for texture
MegaMech
2024-03-12
little boxes
petrie911
2024-03-12
script
petrie911
2024-03-12
Update DisplayListFactory.cpp
MegaMech
2024-03-12
Update DisplayListFactory.cpp
MegaMech
2024-03-12
Update DisplayListFactory.cpp
MegaMech
2024-03-12
Update DisplayListFactory.cpp
MegaMech
2024-03-12
Update DisplayListFactory.cpp
MegaMech
2024-03-12
Update DisplayListFactory.cpp
MegaMech
2024-03-11
fix dlists and some other things
petrie911
2024-03-11
spooky scary skeletons
petrie911
2024-03-11
Polished factories!
KiritoDv
2024-03-11
Used hex for size
KiritoDv
2024-03-11
Fully implemented tables and message factories
KiritoDv
2024-03-11
Fixed message and lookup factories
KiritoDv
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