| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-03-22 | First conceptasync | KiritoDv | |
| 2024-03-21 | Cleaned dry code from segments | KiritoDv | |
| 2024-03-21 | Auto debug info generation and some cleanup | KiritoDv | |
| 2024-03-21 | Fix segfault issue with headers (#48) | petrie911 | |
| * segfault * fix segfault | |||
| 2024-03-21 | Added overlaps in the code as comments | KiritoDv | |
| 2024-03-20 | Auto pad and overlap detection (#47) | Lywx | |
| * Fully implemented pad and overlap detection * Cleaned code, fixed pad generation and added alignment * Added debug size on pads | |||
| 2024-03-16 | Forgot to clean up the commented out code (#45) | petrie911 | |
| 2024-03-16 | Add Vec3f factory and AddAsset (#44) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix * stuff | |||
| 2024-03-15 | Fixed performance on modding factories | KiritoDv | |
| 2024-03-13 | SF64 Triangle factory, fixed a bug in ColPolys (#40) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles | |||
| 2024-03-13 | Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39) | petrie911 | |
| * 3D * and env * so much to fix | |||
| 2024-03-13 | Renamed some mk64 factories | KiritoDv | |
| 2024-03-13 | Renamed ENVSETTINGS to ENV_SETTINGS | KiritoDv | |
| 2024-03-13 | env (#38) | petrie911 | |
| 2024-03-12 | Added log level config | KiritoDv | |
| 2024-03-12 | Added objinit sized because Sonic complains about it | KiritoDv | |
| 2024-03-12 | Implemented ObjectInit factory and added an enum system | KiritoDv | |
| 2024-03-12 | Added support for assets with vram offsets | KiritoDv | |
| 2024-03-12 | little boxes | petrie911 | |
| 2024-03-12 | script | petrie911 | |
| 2024-03-11 | spooky scary skeletons | petrie911 | |
| 2024-03-11 | Fully implemented tables and message factories | KiritoDv | |
| 2024-03-11 | Fixed message and lookup factories | KiritoDv | |
| 2024-03-11 | Registered msg factory | KiritoDv | |
| 2024-03-10 | namespace | petrie911 | |
| 2024-03-10 | how animated | petrie911 | |
| 2024-03-10 | Skipped autogenerated assets | KiritoDv | |
| 2024-03-10 | Refactored vtx overlap function | KiritoDv | |
| 2024-03-09 | Update IsDebug (#25) | MegaMech | |
| Co-authored-by: = <=> | |||
| 2024-03-09 | Add mk64 factories | = | |
| 2024-03-08 | Detect Compression Type and Improve Yaml Structure (#21) | MegaMech | |
| * Auto detect mio0 * Altered decompressor * Fix bug * Bug fix * fix * debugging * fix debug * Remove logging * Fix spacing * node change * Cleanup * Track compression offset using global var * Implementation * Renames * Simplification * Fixes * Fix debugging output * yaml config segments uses array style * Fix to_hex zero fill * Bug fixes --------- Co-authored-by: = <=> | |||
| 2024-03-05 | Fixed pad using hex generation sometimes | KiritoDv | |
| 2024-03-05 | Included filename into pad generation | KiritoDv | |
| 2024-02-21 | Fixed windows compilation | KiritoDv | |
| 2024-02-21 | Added asset mods support | KiritoDv | |
| 2024-02-20 | Fixed format | KiritoDv | |
| 2024-02-20 | Added pad generation for all assets | KiritoDv | |
| 2024-02-18 | Vtx now uses decimals and inc files add a new line at the end | KiritoDv | |
| 2024-02-18 | Enhanced header definition | KiritoDv | |
| 2024-02-16 | Added ctype for texture and header into file config | KiritoDv | |
| 2024-02-01 | Removed last table data from audio | KiritoDv | |
| 2024-01-31 | Added auto texture size calculation | KiritoDv | |
| 2024-01-31 | Added ZAPD like format support | KiritoDv | |
| 2024-01-31 | Refactored code and added per file config | KiritoDv | |
| 2024-01-31 | Swapped mio with offset and fixed samples and animations | KiritoDv | |
| 2024-01-31 | Removed GBI, added GeoLayout and Lights extraction | KiritoDv | |
| 2024-01-31 | Added WIP Geo Layout Exporter and some code cleanups | KiritoDv | |
| 2023-11-17 | Windows issues (#13) | Kenix3 | |
| * Fix build errors in MSVS. * Fixes issues in types for light factory. | |||
| 2023-11-15 | Torch v0.1 (#12) | Lywx | |
| * Splitted version yamls and implemented wip geo and dlist extraction * Fixed linux compilation * Added PoC WSL 2 detection * Add undefined behaviour * Added gfxdis as submodule * update * Removed gfxdis as a submodule * Code works * Replace ByteSwap with BSWAP * Cleanup vertice factory * readability * readability 2 * Cleanup gfxfactory * last one * Rename name to symbol * More implementation * Implemented first PoC of C file generation * Added output formatting on factories * changes * Moved generated dlists onto their respective folder * Migrated more factories onto the new extractor system * Fully ported all factories and added header generation * Some updates * Added Lights factory * fix * Fixed vtx extraction * Lights work now * delete old startup_logo yaml * Generate all sections in single file * Added support to generate header and code for textures * Added O3 for release builds * Added WIP dlist extraction and moved to use f3dold microcode * Added segment support, autogeneration and fixed C generation * Added symbol names on display list extraction * Removed warnings * Moved back to transform and replace * Removed unnecesary macros * Added extraction order and reversed vtx order * Implemented true backwards sort * [WIP] Implemented runtime gbi, more headers and a few config features * Fix CLI11 on WSL and variety of fixes * Fixes * Update DisplayListFactory.h * Update TextureFactory.cpp * wip lights * fix * Correct callback * Added waypoints * Update ceremony_data.yml * Changes * Update TextureFactory.cpp * Update commandline args * Update comment * Remove printf * Update couple commands * Renamed cubeos to torch * Removed unused stuff and added an example config file --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com> | |||
| 2023-10-07 | Added a command to pack an mpq from a directory | KiritoDv | |
