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Torch
MegaMech-patch-1
MegaMech-patch-2
MegaMech-patch-3
async
blob_modding
bswapped
cache
development
feature/sm64-collision
fixcolpoly
gh-pages
lightstables
main
sm64/anims
test
vtxtables
Generic asset processor for games (resource conversion helper)
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path:
root
/
src
/
factories
/
BaseFactory.h
Age
Commit message (
Expand
)
Author
2024-05-26
Fixed tab define conflicting with imgui
KiritoDv
2024-05-25
Fixed possible conflicts with LUS
KiritoDv
2024-05-25
Fixed stupid libultraship conflicts
KiritoDv
2024-05-15
Fixed dependency system and modding reimport
KiritoDv
2024-03-29
Fixed wrong calculation
KiritoDv
2024-03-29
Implemented full file change detection
KiritoDv
2024-03-29
Fixed parse from cache
KiritoDv
2024-03-29
Added WIP Cache System
KiritoDv
2024-03-23
Add Mtx, float, and mk64 Factories (#43)
MegaMech
2024-03-22
Cleanup (#49)
Lywx
2024-03-20
Added missing variant include
KiritoDv
2024-03-20
Auto pad and overlap detection (#47)
Lywx
2024-03-12
Added support for assets with vram offsets
KiritoDv
2024-02-21
Added asset mods support
KiritoDv
2024-02-19
Fixed a crash on aasets that were autogenerated and compressed
KiritoDv
2024-01-31
Changed short to int16 and fixed throw message
KiritoDv
2024-01-31
Added ZAPD like format support
KiritoDv
2024-01-31
Fixed segment validation and added size fallback on decompressor
KiritoDv
2024-01-31
Refactored code and added per file config
KiritoDv
2024-01-31
Swapped mio with offset and fixed samples and animations
KiritoDv
2023-11-17
Windows issues (#13)
Kenix3
2023-11-15
Torch v0.1 (#12)
Lywx