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path: root/src/factories/VtxFactory.cpp
AgeCommit message (Collapse)Author
13 daysBK: Add romhack guards for extraction and soundfontctl factoryJeod
2026-07-02Implemented UI Framework (#225)Lywx
* Implemented base renderer among main UI framework implementation * Implemented basic geo layout rendering * Implemented animation support among fixing lightning among other things * Implemented multiple ui factories for sm64 * Implemented first iteration of the custom sequence driver * Added export buttons on multiple factories * More sequence player fixes among f3dex2 working correctly * Implemented pm64 viewers * Implemented audio support for pm64 * Fully implemented pm64 factories * Implemented more sm64 factories * Added tons of missing sf64 factories * Implemented all assets among sf64 wrong padding * Run formatting * Fixed wrong spacing on gfx too * Fixed CI * Fixed bad pipeline
2026-03-23Implemented clang-formatKiritoDv
2026-01-14Disabled vtx floats for nowKiritoDv
2025-03-01Fixed GBI FloatsKiritoDv
2024-05-25Fixed possible conflicts with LUSKiritoDv
2024-04-20add index size override optionAltoXorg
2024-04-08Fixed otr header generation and fixed some binary exportersKiritoDv
2024-04-06Introduce Metadata and ItemCurve Factories (#27)MegaMech
* Introduce metadata * Metadata works now * Cleanup * Fixes * Cleanup 2 * yaml improvement * Comment update * Rename tables to metadata * Update * Fix warnings * Implement ItemCurve * Remove unused enum * Replace static with const * Fix bug * Add const * More fixes * Fix quote bug in IncludeFactory * Fix header in ItemCurve * Fixes * Fix texture factory * updates * Clearer debug info * Fixes * Working ci8 png * Fix size output * Fix * Add gitignore for modding * Fix precision for mtx * Remove header exporter from metadata * Remove hardcoded enum * Remove tabs * Remove tabs * tlut temp fix --------- Co-authored-by: = <=>
2024-04-01Update VtxFactory.cppMegaMech
2024-03-26Fixed geo layout factory bugs and some sm64 related stuffKiritoDv
2024-03-22Cleanup (#49)Lywx
* Auto debug info generation and some cleanup * Cleaned dry code from segments * Fixed gCurrentCompressionType bss bs
2024-03-20Auto pad and overlap detection (#47)Lywx
* Fully implemented pad and overlap detection * Cleaned code, fixed pad generation and added alignment * Added debug size on pads
2024-03-10Used to_string insteadKiritoDv
2024-03-10Changed hex to dec on count factoriesKiritoDv
2024-03-10Added sizes on more factoriesKiritoDv
2024-03-10Replaced displaylists and vertices with size:, and added debug for texturesKiritoDv
2024-03-09Update IsDebug (#25)MegaMech
Co-authored-by: = <=>
2024-03-09Add mk64 factories=
2024-03-08Detect Compression Type and Improve Yaml Structure (#21)MegaMech
* Auto detect mio0 * Altered decompressor * Fix bug * Bug fix * fix * debugging * fix debug * Remove logging * Fix spacing * node change * Cleanup * Track compression offset using global var * Implementation * Renames * Simplification * Fixes * Fix debugging output * yaml config segments uses array style * Fix to_hex zero fill * Bug fixes --------- Co-authored-by: = <=>
2024-02-20Added size on DisplayList and VtxKiritoDv
2024-02-18Vtx now uses decimals and inc files add a new line at the endKiritoDv
2024-01-31Refactored code and added per file configKiritoDv
2024-01-31Swapped mio with offset and fixed samples and animationsKiritoDv
2023-11-15Torch v0.1 (#12)Lywx
* Splitted version yamls and implemented wip geo and dlist extraction * Fixed linux compilation * Added PoC WSL 2 detection * Add undefined behaviour * Added gfxdis as submodule * update * Removed gfxdis as a submodule * Code works * Replace ByteSwap with BSWAP * Cleanup vertice factory * readability * readability 2 * Cleanup gfxfactory * last one * Rename name to symbol * More implementation * Implemented first PoC of C file generation * Added output formatting on factories * changes * Moved generated dlists onto their respective folder * Migrated more factories onto the new extractor system * Fully ported all factories and added header generation * Some updates * Added Lights factory * fix * Fixed vtx extraction * Lights work now * delete old startup_logo yaml * Generate all sections in single file * Added support to generate header and code for textures * Added O3 for release builds * Added WIP dlist extraction and moved to use f3dold microcode * Added segment support, autogeneration and fixed C generation * Added symbol names on display list extraction * Removed warnings * Moved back to transform and replace * Removed unnecesary macros * Added extraction order and reversed vtx order * Implemented true backwards sort * [WIP] Implemented runtime gbi, more headers and a few config features * Fix CLI11 on WSL and variety of fixes * Fixes * Update DisplayListFactory.h * Update TextureFactory.cpp * wip lights * fix * Correct callback * Added waypoints * Update ceremony_data.yml * Changes * Update TextureFactory.cpp * Update commandline args * Update comment * Remove printf * Update couple commands * Renamed cubeos to torch * Removed unused stuff and added an example config file --------- Co-authored-by: KiritoDv <kiritodev01@gmail.com> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>