| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-03-21 | Cleaned dry code from segments | KiritoDv | |
| 2024-03-21 | Auto debug info generation and some cleanup | KiritoDv | |
| 2024-03-20 | Added missing returns | KiritoDv | |
| 2024-03-20 | Auto pad and overlap detection (#47) | Lywx | |
| * Fully implemented pad and overlap detection * Cleaned code, fixed pad generation and added alignment * Added debug size on pads | |||
| 2024-03-16 | Forgot to clean up the commented out code (#45) | petrie911 | |
| 2024-03-16 | Add Vec3f factory and AddAsset (#44) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix * stuff | |||
| 2024-03-13 | Add vector classes and SF64 colpoly factory. Also fix enum parsing (#39) | petrie911 | |
| * 3D * and env * so much to fix | |||
| 2024-03-11 | fix dlists and some other things | petrie911 | |
| 2024-03-11 | spooky scary skeletons | petrie911 | |
