| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-02 | Implemented UI Framework (#225) | Lywx | |
| * Implemented base renderer among main UI framework implementation * Implemented basic geo layout rendering * Implemented animation support among fixing lightning among other things * Implemented multiple ui factories for sm64 * Implemented first iteration of the custom sequence driver * Added export buttons on multiple factories * More sequence player fixes among f3dex2 working correctly * Implemented pm64 viewers * Implemented audio support for pm64 * Fully implemented pm64 factories * Implemented more sm64 factories * Added tons of missing sf64 factories * Implemented all assets among sf64 wrong padding * Run formatting * Fixed wrong spacing on gfx too * Fixed CI * Fixed bad pipeline | |||
| 2026-03-23 | Implemented clang-format | KiritoDv | |
| 2026-01-24 | Build using C++17 and replace sha1 library | AloXado320 | |
| 2025-03-14 | Updated MessageFactory | KiritoDv | |
| 2025-01-31 | rename vars that are also used in game | Kiloku | |
| 2025-01-31 | Fixed windows compilation | KiritoDv | |
| 2025-01-31 | Added sf64 compressed audio support, cleaned code and implemented audio ↵ | KiritoDv | |
| drivers switch | |||
| 2025-01-23 | script update | petrie911 | |
| 2025-01-15 | Added options to have a better lib implementation (#158) | Lywx | |
| * Added options to have a better lib implementation * Cleaned up possible conflicts * Fixed compilation errors * Fixed more compilation errors * Compiled library on windows as MT * Fixed MT * Readded cmake deps * Fixed stormlib and some ifdefs * Added an option to ignore cache * Added no auto link when working as an standalone * Fixes for torchlib build/inclusion. * Fix standalone building. Fix extraction initialization in lib mode. * Fix stack size declaration. * Implemented comptool and preprocess system * Fixed cmake * Cleaned up a little bit * Added support for disabling stormlib * Fixed compilation errors and added support for disabling fzero and naudio * Renamed from CreateFile to AddFile because windows is stupid * Added STORMLIB_NO_AUTO_LINK * Trying to fix windows again * Fixed spdlog * Fixed enum parsing --------- Co-authored-by: Malkierian <malkierian@gmail.com> Co-authored-by: Malkierian <malkierian@live.com> | |||
| 2025-01-08 | O2R Support | inspectredc | |
| 2025-01-03 | Added SF64 XML Factories | KiritoDv | |
| 2025-01-03 | Cleaned up cmake | KiritoDv | |
| 2024-11-24 | Fixed sf64 titania export | KiritoDv | |
| 2024-11-16 | Code cleanup and moved current audio system to legacy | KiritoDv | |
| 2024-05-25 | Fixed possible conflicts with LUS | KiritoDv | |
| 2024-05-15 | Fixed dependency system and modding reimport | KiritoDv | |
| 2024-05-04 | small update | petrie911 | |
| 2024-04-25 | one last thing | petrie911 | |
| 2024-04-25 | env | petrie911 | |
| 2024-04-25 | small change | petrie911 | |
| 2024-04-24 | message | petrie911 | |
| 2024-04-20 | limbcount reminders | petrie911 | |
| 2024-04-20 | update | petrie911 | |
| 2024-04-13 | Fixed the damn regex include | KiritoDv | |
| 2024-04-11 | Update to sf64 scripts and hitbox (#88) | petrie911 | |
| * script2 * hitbox and scripts * scripts merge? * revert * one more | |||
| 2024-04-08 | Fixed DisplayList Binary extraction and some other factories | KiritoDv | |
| 2024-04-08 | Fixed otr header generation and fixed some binary exporters | KiritoDv | |
| 2024-04-08 | script | petrie911 | |
| 2024-04-08 | scripts | petrie911 | |
| 2024-04-05 | animation thing | petrie911 | |
| 2024-04-05 | script updates | petrie911 | |
| 2024-04-05 | stuff | petrie911 | |
| 2024-04-04 | use entry name instead of symbol for hashes | inspectredc | |
| 2024-04-04 | exporters | inspectredc | |
| 2024-04-01 | script | petrie911 | |
| 2024-04-01 | script | petrie911 | |
| 2024-03-27 | Fix to the fix (#57) | petrie911 | |
| * float fix * oops | |||
| 2024-03-27 | Hitbox export fix (#56) | petrie911 | |
| 2024-03-27 | norm (#55) | petrie911 | |
| 2024-03-27 | Fixed wrong return type | KiritoDv | |
| 2024-03-26 | Add Vec3s factory, fix colpoly, add some support for palettes (#54) | petrie911 | |
| * tlut? * tlut | |||
| 2024-03-25 | Fix wrong read on dist (CollisionPolyFactory) (#53) | petrie911 | |
| * fix * fix again | |||
| 2024-03-25 | fix (#52) | petrie911 | |
| 2024-03-22 | Cleanup (#49) | Lywx | |
| * Auto debug info generation and some cleanup * Cleaned dry code from segments * Fixed gCurrentCompressionType bss bs | |||
| 2024-03-21 | Fix segfault issue with headers (#48) | petrie911 | |
| * segfault * fix segfault | |||
| 2024-03-20 | Added missing returns | KiritoDv | |
| 2024-03-20 | Auto pad and overlap detection (#47) | Lywx | |
| * Fully implemented pad and overlap detection * Cleaned code, fixed pad generation and added alignment * Added debug size on pads | |||
| 2024-03-16 | Forgot to clean up the commented out code (#45) | petrie911 | |
| 2024-03-16 | Add Vec3f factory and AddAsset (#44) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix * stuff | |||
| 2024-03-14 | ObjInit can now make header entries (#42) | petrie911 | |
| * 3D * and env * so much to fix * Everything can be solved with triangles * fixes * initfix | |||
