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* Implemented base renderer among main UI framework implementation
* Implemented basic geo layout rendering
* Implemented animation support among fixing lightning among other things
* Implemented multiple ui factories for sm64
* Implemented first iteration of the custom sequence driver
* Added export buttons on multiple factories
* More sequence player fixes among f3dex2 working correctly
* Implemented pm64 viewers
* Implemented audio support for pm64
* Fully implemented pm64 factories
* Implemented more sm64 factories
* Added tons of missing sf64 factories
* Implemented all assets among sf64 wrong padding
* Run formatting
* Fixed wrong spacing on gfx too
* Fixed CI
* Fixed bad pipeline
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* Fully implemented pad and overlap detection
* Cleaned code, fixed pad generation and added alignment
* Added debug size on pads
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* Auto detect mio0
* Altered decompressor
* Fix bug
* Bug fix
* fix
* debugging
* fix debug
* Remove logging
* Fix spacing
* node change
* Cleanup
* Track compression offset using global var
* Implementation
* Renames
* Simplification
* Fixes
* Fix debugging output
* yaml config segments uses array style
* Fix to_hex zero fill
* Bug fixes
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Co-authored-by: = <=>
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