index
:
Torch
MegaMech-patch-1
MegaMech-patch-2
MegaMech-patch-3
async
blob_modding
bswapped
cache
development
feature/sm64-collision
fixcolpoly
gh-pages
lightstables
main
sm64/anims
test
vtxtables
Generic asset processor for games (resource conversion helper)
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path:
root
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src
/
utils
Age
Commit message (
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)
Author
2024-04-06
Introduce Metadata and ItemCurve Factories (#27)
MegaMech
2024-04-02
Removed header, values and indices with just offset
KiritoDv
2024-03-29
Fixed wrong calculation
KiritoDv
2024-03-22
Cleanup (#49)
Lywx
2024-03-12
Added support for assets with vram offsets
KiritoDv
2024-03-08
Detect Compression Type and Improve Yaml Structure (#21)
MegaMech
2024-02-19
Fixed a crash on aasets that were autogenerated and compressed
KiritoDv
2024-02-17
Fixed missingf cstdint
KiritoDv
2024-01-31
Fixed windows issues
KiritoDv
2024-01-31
Fixed linux issues
KiritoDv
2024-01-31
Added auto texture size calculation
KiritoDv
2024-01-31
Fixed segment validation and added size fallback on decompressor
KiritoDv
2024-01-31
Fixed indentation
KiritoDv
2024-01-31
Refactored code and added per file config
KiritoDv
2024-01-31
Added WIP Geo Layout Exporter and some code cleanups
KiritoDv
2023-11-15
Torch v0.1 (#12)
Lywx
2023-08-25
Fixed linux compilation
KiritoDv
2023-08-17
Fixed windows compilation
KiritoDv
2023-08-17
Starting CUBE-OS v0.1...
KiritoDv