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#pragma once
#include <string>
#include <optional>
#include <filesystem>
#include <vector>
#include <fstream>
#include <unordered_map>
#include <variant>
#include "factories/BaseFactory.h"
#include "n64/Cartridge.h"
class SWrapper;
namespace fs = std::filesystem;
enum class GBIVersion {
f3d,
f3dex,
f3db,
f3dex2,
f3dexb,
};
enum class GBIMinorVersion {
None,
Mk64,
};
class Companion {
public:
static Companion* Instance;
explicit Companion(std::filesystem::path rom, bool otr, bool debug) : gRomPath(std::move(rom)), gOTRMode(otr), gIsDebug(debug) {}
void Init(ExportType type);
void Process();
bool IsOTRMode() { return this->gOTRMode; }
bool IsDebug() { return this->gIsDebug; }
N64::Cartridge* GetCartridge() { return this->gCartridge; }
std::vector<uint8_t> GetRomData() { return this->gRomData; }
std::string GetOutputPath() { return this->gOutputPath; }
GBIVersion GetGBIVersion() { return this->gGBIVersion; }
GBIMinorVersion GetGBIMinorVersion() { return this->gGBIMinorVersion; }
std::optional<std::uint32_t> GetSegmentedAddr(uint8_t segment);
std::optional<std::tuple<std::string, YAML::Node>> GetNodeByAddr(uint32_t addr);
std::optional<std::shared_ptr<BaseFactory>> GetFactory(const std::string& type);
static void Pack(const std::string& folder, const std::string& output);
std::string NormalizeAsset(const std::string& name) const;
void RegisterAsset(const std::string& name, YAML::Node& node);
private:
bool gOTRMode = false;
bool gIsDebug = false;
GBIVersion gGBIVersion = GBIVersion::f3d;
GBIMinorVersion gGBIMinorVersion = GBIMinorVersion::None;
std::string gOutputPath;
std::string gCurrentFile;
ExportType gExporterType;
fs::path gCurrentDirectory;
N64::Cartridge* gCartridge;
std::vector<uint8_t> gRomData;
std::filesystem::path gRomPath;
std::vector<uint32_t> gSegments;
std::variant<std::vector<std::string>, std::string> gWriteOrder;
std::unordered_map<std::string, std::shared_ptr<BaseFactory>> gFactories;
std::map<std::string, std::map<std::string, std::pair<YAML::Node, bool>>> gAssetDependencies;
std::map<std::string, std::map<std::string, std::vector<std::pair<uint32_t, std::string>>>> gWriteMap;
std::unordered_map<std::string, std::unordered_map<uint32_t, std::tuple<std::string, YAML::Node>>> gAddrMap;
void RegisterFactory(const std::string& type, const std::shared_ptr<BaseFactory>& factory);
void ExtractNode(YAML::Node& node, std::string& name, SWrapper* binary);
};
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