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#pragma once
#include "BaseFactory.h"
struct Light_tRaw {
uint8_t col[3]; /* diffuse light value (rgba) */
int8_t pad1;
uint8_t colc[3]; /* copy of diffuse light value (rgba) */
int8_t pad2;
int8_t dir[3]; /* direction of light (normalized) */
int8_t pad3;
};
union LightRaw {
Light_tRaw l;
long long int force_structure_alignment[2];
};
struct Ambient_tRaw {
uint8_t col[3]; /* ambient light value (rgba) */
int8_t pad1;
uint8_t colc[3]; /* copy of ambient light value (rgba) */
int8_t pad2;
};
union AmbientRaw {
Ambient_tRaw l;
long long int force_structure_alignment[1];
};
struct Lights1Raw {
AmbientRaw a;
LightRaw l[1];
};
class LightsData : public IParsedData {
public:
Lights1Raw mLights;
LightsData(Lights1Raw lights) : mLights(lights) {}
};
class LightsHeaderExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class LightsBinaryExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class LightsCodeExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class LightsFactory : public BaseFactory {
public:
std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
std::optional<std::shared_ptr<IParsedData>> parse_modding(std::vector<uint8_t>& buffer, YAML::Node& data) override {
return std::nullopt;
}
inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
return {
REGISTER(Code, LightsCodeExporter)
REGISTER(Header, LightsHeaderExporter)
REGISTER(Binary, LightsBinaryExporter)
};
}
bool SupportModdedAssets() override { return false; }
};
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