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#include "StructArrayFactory.h"
#include "ACUtils.h"
#include "utils/TorchUtils.h"
#include <map>
namespace AC {
static StructArrayField ParseField(const std::string& spec) {
static const std::map<std::string, std::pair<uint32_t, StructArrayType>> types = {
{ "u8", { 1, StructArrayType::U8 } }, { "s8", { 1, StructArrayType::S8 } },
{ "pad", { 1, StructArrayType::U8 } }, { "u16", { 2, StructArrayType::U16 } },
{ "s16", { 2, StructArrayType::S16 } }, { "u32", { 4, StructArrayType::U32 } },
{ "s32", { 4, StructArrayType::S32 } }, { "f32", { 4, StructArrayType::F32 } },
};
const auto star = spec.find('*');
const auto base = spec.substr(0, star);
const uint32_t repeat = star == std::string::npos ? 1 : (uint32_t)std::stoul(spec.substr(star + 1), nullptr, 0);
const auto it = types.find(base);
if (it == types.end() || repeat == 0) {
throw std::runtime_error("AC:STRUCT_ARRAY: bad field '" + spec + "'");
}
return { it->second.first, repeat, it->second.second };
}
ExportResult StructArrayBinaryExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw,
std::string& entryName, YAML::Node& node, std::string* replacement) {
auto data = std::static_pointer_cast<StructArrayData>(raw);
auto writer = LUS::BinaryWriter();
WriteHeader(writer, Torch::ResourceType::GenericArray, 0);
writer.Write((uint32_t)data->mType);
writer.Write(data->mCount);
const uint8_t* p = data->mBytes.data();
for (uint32_t i = 0; i < data->mCount; i++) {
switch (data->mType) {
case StructArrayType::U8:
case StructArrayType::S8:
writer.Write(p[i]);
break;
case StructArrayType::U16:
case StructArrayType::S16:
writer.Write(Be16(p + i * 2));
break;
case StructArrayType::U32:
case StructArrayType::S32:
case StructArrayType::F32:
writer.Write(Be32(p + i * 4));
break;
default:
throw std::runtime_error("AC:STRUCT_ARRAY: unsupported element type");
}
}
writer.Finish(write);
return std::nullopt;
}
std::optional<std::shared_ptr<IParsedData>> StructArrayFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
const auto name = NameOf(node);
const auto offset = GetSafeNode<uint32_t>(node, "offset");
std::vector<std::string> specs = mFixedLayout;
if (specs.empty()) {
if (!node["fields"] || !node["fields"].IsSequence()) {
throw std::runtime_error(name + ": AC:STRUCT_ARRAY needs `fields`");
}
for (const auto& f : node["fields"]) {
specs.push_back(f.as<std::string>());
}
}
std::vector<StructArrayField> fields;
uint32_t stride = 0;
for (const auto& spec : specs) {
fields.push_back(ParseField(spec));
stride += fields.back().size * fields.back().repeat;
}
uint32_t count;
if (node["count"]) {
count = GetSafeNode<uint32_t>(node, "count");
} else {
const auto size = GetSafeNode<uint32_t>(node, "size");
if (size % stride != 0) {
throw std::runtime_error(name + ": size 0x" + Torch::to_hex(size, false) +
" is not a multiple of the record size 0x" + Torch::to_hex(stride, false));
}
count = size / stride;
}
auto raw = ReadBytes(offset, count * stride, name);
if (fields.size() == 1) {
return std::make_shared<StructArrayData>(fields[0].type, count * fields[0].repeat, std::move(raw));
}
std::vector<uint8_t> bytes(raw.size());
size_t pos = 0;
for (uint32_t r = 0; r < count; r++) {
for (const auto& f : fields) {
for (uint32_t k = 0; k < f.repeat; k++, pos += f.size) {
for (uint32_t b = 0; b < f.size; b++) {
bytes[pos + b] = raw[pos + f.size - 1 - b];
}
}
}
}
return std::make_shared<StructArrayData>(StructArrayType::U8, count * stride, std::move(bytes));
}
} // namespace AC
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