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#include "DialogFactory.h"
#include "Companion.h"
#include "spdlog/spdlog.h"
#include "types/RawBuffer.h"
#include "utils/Decompressor.h"
#include "utils/TorchUtils.h"
#define DIALOG_HEADER_1 0x01
#define DIALOG_HEADER_2 0x03
#define DIALOG_HEADER_3 0x00
#define DIALOG_CMD_CLOSE 0x04
#define DIALOG_TERMINATOR_SIZE 3
#define FORMAT_HEX(x, w) \
std::hex << std::uppercase << std::setfill('0') << std::setw(w) << x << std::nouppercase << std::dec
#define YAML_HEX(num) YAML::Hex << (num) << YAML::Dec
namespace BK64 {
ExportResult DialogHeaderExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw, std::string& entryName,
YAML::Node& node, std::string* replacement) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
if (Companion::Instance->IsOTRMode()) {
write << "static const ALIGN_ASSET(2) char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n";
return std::nullopt;
}
return std::nullopt;
}
ExportResult DialogCodeExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw, std::string& entryName,
YAML::Node& node, std::string* replacement) {
auto offset = GetSafeNode<uint32_t>(node, "offset");
auto dialog = std::static_pointer_cast<DialogData>(raw);
const auto symbol = GetSafeNode(node, "symbol", entryName);
write << "u8 " << symbol << "[] = {\n";
write << fourSpaceTab << "DIALOG_HEADER_1"
<< ", "
<< "DIALOG_HEADER_2"
<< ", "
<< "DIALOG_HEADER_3"
<< ",\n";
write << fourSpaceTab << "/* Bottom Dialog */\n";
write << fourSpaceTab << dialog->mBottom.size() << ",\n";
for (const auto [cmd, str] : dialog->mBottom) {
write << fourSpaceTab << "0x" << FORMAT_HEX((uint32_t)cmd, 2) << ", " << str.length();
for (auto& c : str) {
if (c < ' ') {
write << ", 0x" << FORMAT_HEX((uint32_t)c, 2);
} else if (c == '\'') {
write << ", \'\\" << c << "\'";
} else {
write << ", \'" << c << "\'";
}
}
write << ",\n";
}
write << fourSpaceTab << "/* Top Dialog */\n";
write << fourSpaceTab << dialog->mTop.size() << ",\n";
for (const auto [cmd, str] : dialog->mTop) {
write << fourSpaceTab << "0x" << FORMAT_HEX((uint32_t)cmd, 2) << ", " << str.length();
for (auto& c : str) {
if (c < ' ') {
write << ", 0x" << FORMAT_HEX((uint32_t)c, 2);
} else if (c == '\'') {
write << ", \'\\" << c << "\'";
} else {
write << ", \'" << c << "\'";
}
}
write << ",\n";
}
write << "};\n\n";
return offset;
}
static void WriteLangBlock(LUS::BinaryWriter& writer, const std::vector<DialogString>& bottom,
const std::vector<DialogString>& top) {
writer.Write((uint32_t)bottom.size());
for (const auto& dialogString : bottom) {
writer.Write(dialogString.cmd);
writer.Write((uint32_t)dialogString.str.length());
writer.Write((char*)dialogString.str.data(), dialogString.str.size());
}
writer.Write((uint32_t)top.size());
for (const auto& dialogString : top) {
writer.Write(dialogString.cmd);
writer.Write((uint32_t)dialogString.str.length());
writer.Write((char*)dialogString.str.data(), dialogString.str.size());
}
}
ExportResult BK64::DialogBinaryExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw,
std::string& entryName, YAML::Node& node, std::string* replacement) {
auto writer = LUS::BinaryWriter();
const auto dialog = std::static_pointer_cast<DialogData>(raw);
WriteHeader(writer, Torch::ResourceType::BKDialog, 0);
// 1 for US/JP, 3 for PAL (EN + FR + DE)
uint32_t langCount = 1 + static_cast<uint32_t>(dialog->mExtraLangs.size());
writer.Write(langCount);
// English always goes first
WriteLangBlock(writer, dialog->mBottom, dialog->mTop);
// PAL only: French then German
for (const auto& lang : dialog->mExtraLangs) {
WriteLangBlock(writer, lang.bottom, lang.top);
}
writer.Finish(write);
return std::nullopt;
}
ExportResult BK64::DialogModdingExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw,
std::string& entryName, YAML::Node& node, std::string* replacement) {
const auto dialog = std::static_pointer_cast<DialogData>(raw);
const auto symbol = GetSafeNode(node, "symbol", entryName);
*replacement += ".yaml";
YAML::Emitter out;
out << YAML::BeginMap;
out << YAML::Key << symbol;
out << YAML::Value;
out.SetIndent(2);
out << YAML::BeginMap;
out << YAML::Key << "Bottom";
out << YAML::Value;
out << YAML::BeginSeq;
for (const auto [cmd, str] : dialog->mBottom) {
out << YAML::Flow;
out << YAML::BeginSeq;
out << YAML_HEX((uint32_t)cmd);
out << str.c_str();
out << YAML::EndSeq;
}
out << YAML::EndSeq;
out << YAML::Key << "Top";
out << YAML::Value;
out << YAML::BeginSeq;
for (const auto [cmd, str] : dialog->mTop) {
out << YAML::Flow;
out << YAML::BeginSeq;
out << YAML_HEX((uint32_t)cmd);
out << str.c_str();
out << YAML::EndSeq;
}
out << YAML::EndSeq;
out << YAML::EndMap;
out << YAML::EndMap;
write.write(out.c_str(), out.size());
return std::nullopt;
}
// Give empty dialogs the terminator the game expects
static void EnsureTerminator(std::vector<DialogString>& box) {
if (box.empty()) {
box.push_back({ DIALOG_CMD_CLOSE, std::string(1, '\0') });
}
}
static bool HasBytes(LUS::BinaryReader& reader, size_t count) {
return reader.GetBaseAddress() + count <= reader.GetLength();
}
// Read one box's entries. A count byte the blob can't back would otherwise walk the reader off the
// end, and whatever memory follows gets baked into the o2r as dialog text. Returns false once the
// blob is exhausted so the caller stops rather than parsing the rest from nothing.
static bool ReadEntries(LUS::BinaryReader& reader, uint8_t count, std::vector<DialogString>& box,
const std::string& symbol, const char* boxName) {
for (uint8_t i = 0; i < count; i++) {
// cmd + length, then the string itself
if (!HasBytes(reader, 2)) {
SPDLOG_WARN("[BK64] Dialog {}: {} entry {} of {} runs past the end of the blob; dropping the rest.",
symbol, boxName, i + 1, count);
return false;
}
DialogString dialogString;
dialogString.cmd = reader.ReadUByte();
auto strLen = reader.ReadUByte();
if (!HasBytes(reader, strLen)) {
SPDLOG_WARN("[BK64] Dialog {}: {} entry {} of {} claims {} bytes the blob doesn't hold; dropping the rest.",
symbol, boxName, i + 1, count, strLen);
return false;
}
dialogString.str = reader.ReadString(strLen);
box.push_back(dialogString);
}
return true;
}
// One language: bottom box strings, then top box strings.
static DialogLang ParseLangBlock(LUS::BinaryReader& reader, const std::string& symbol) {
DialogLang lang;
uint8_t bottomSize = 0;
bool bottomComplete = false;
if (HasBytes(reader, 1)) {
bottomSize = reader.ReadUByte();
bottomComplete = ReadEntries(reader, bottomSize, lang.bottom, symbol, "bottom");
} else {
SPDLOG_WARN("[BK64] Dialog {}: blob ends before the bottom box count.", symbol);
}
// Banjo's Backpack still writes the bottom box's terminator entry after a zero count. Consume
// it or it gets read as topSize (0x04), inventing four junk top entries and running off the
// blob; EnsureTerminator puts the entry back below. A real top box can't open with these bytes.
if (bottomComplete && bottomSize == 0 && HasBytes(reader, DIALOG_TERMINATOR_SIZE)) {
const uint32_t savedPos = reader.GetBaseAddress();
const uint8_t b0 = reader.ReadUByte();
const uint8_t b1 = reader.ReadUByte();
const uint8_t b2 = reader.ReadUByte();
if (b0 != DIALOG_CMD_CLOSE || b1 != 0x01 || b2 != 0x00) {
reader.Seek(savedPos, LUS::SeekOffsetType::Start);
}
}
// A truncated bottom means every offset past it is guesswork, so don't invent a top from it.
if (bottomComplete && HasBytes(reader, 1)) {
const uint8_t topSize = reader.ReadUByte();
ReadEntries(reader, topSize, lang.top, symbol, "top");
}
EnsureTerminator(lang.bottom);
EnsureTerminator(lang.top);
return lang;
}
std::optional<std::shared_ptr<IParsedData>> DialogFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
auto [_, segment] = Decompressor::AutoDecode(node, buffer);
LUS::BinaryReader reader(segment.data, segment.size);
reader.SetEndianness(Torch::Endianness::Big);
const auto symbol = GetSafeNode<std::string>(node, "symbol");
auto header1 = reader.ReadInt8();
auto header2 = reader.ReadInt8();
auto header3 = reader.ReadInt8();
if (header1 == DIALOG_HEADER_1 && header2 == DIALOG_HEADER_2 && header3 == DIALOG_HEADER_3) {
// US/JP: 01 03 00, dialog data follows immediately
auto lang = ParseLangBlock(reader, symbol);
return std::make_shared<DialogData>(std::move(lang.bottom), std::move(lang.top));
}
if (header1 == 0x03 && header2 == 0x07 && header3 == 0x00) {
// PAL: 03 07 00, then two LE u16 offsets (French, German), then the
// EN/FR/DE blocks.
uint16_t frenchOffset = reader.ReadUByte() | (reader.ReadUByte() << 8);
uint16_t germanOffset = reader.ReadUByte() | (reader.ReadUByte() << 8);
// EN sits right here at byte 7; FR and DE we seek to.
auto english = ParseLangBlock(reader, symbol);
reader.Seek(frenchOffset, LUS::SeekOffsetType::Start);
auto french = ParseLangBlock(reader, symbol);
reader.Seek(germanOffset, LUS::SeekOffsetType::Start);
auto german = ParseLangBlock(reader, symbol);
std::vector<DialogLang> extraLangs;
extraLangs.push_back(std::move(french));
extraLangs.push_back(std::move(german));
return std::make_shared<DialogData>(std::move(english.bottom), std::move(english.top), std::move(extraLangs));
}
SPDLOG_ERROR("Invalid Header For BK64 Dialog {}: {:02X} {:02X} {:02X}", symbol, header1, header2, header3);
return std::nullopt;
}
std::optional<std::shared_ptr<IParsedData>> DialogFactory::parse_modding(std::vector<uint8_t>& buffer,
YAML::Node& node) {
YAML::Node assetNode;
try {
std::string text((char*)buffer.data(), buffer.size());
assetNode = YAML::Load(text.c_str());
} catch (YAML::ParserException& e) {
SPDLOG_ERROR("Failed to parse message data: {}", e.what());
SPDLOG_ERROR("{}", (char*)buffer.data());
return std::nullopt;
}
const auto info = assetNode.begin()->second;
std::vector<DialogString> bottom;
std::vector<DialogString> top;
auto bottomNode = info["Bottom"];
auto topNode = info["Top"];
for (YAML::iterator it = bottomNode.begin(); it != bottomNode.end(); ++it) {
DialogString dialogString;
dialogString.cmd = (*it)[0].as<uint32_t>();
dialogString.str = (*it)[1].as<std::string>();
dialogString.str += '\0';
bottom.push_back(dialogString);
}
for (YAML::iterator it = topNode.begin(); it != topNode.end(); ++it) {
DialogString dialogString;
dialogString.cmd = (*it)[0].as<uint32_t>();
dialogString.str = (*it)[1].as<std::string>();
dialogString.str += '\0';
top.push_back(dialogString);
}
EnsureTerminator(bottom);
EnsureTerminator(top);
return std::make_shared<DialogData>(bottom, top);
}
} // namespace BK64
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