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#pragma once
#include <factories/BaseFactory.h>
namespace FZX {
// In-Game Structs
typedef struct Vec3fStruct {
float x, y, z;
} Vec3fStruct;
typedef struct ControlPoint {
Vec3fStruct pos;
int16_t radiusLeft;
int16_t radiusRight;
int32_t trackSegmentInfo;
} ControlPoint; // size = 0x14
typedef struct CourseRawData {
int8_t creatorId;
int8_t controlPointCount;
int8_t venue;
int8_t skybox;
uint32_t checksum;
int8_t flag;
char fileName[23];
ControlPoint controlPoint[64];
int16_t bankAngle[64];
int8_t pit[64];
int8_t dash[64];
int8_t dirt[64];
int8_t ice[64];
int8_t jump[64];
int8_t landmine[64];
int8_t gate[64];
int8_t building[64];
int8_t sign[64];
} CourseRawData; // size = 0x7E0
// Factory Structs
typedef struct ControlPointInfo {
ControlPoint controlPoint;
int16_t bankAngle;
int8_t pit;
int8_t dash;
int8_t dirt;
int8_t ice;
int8_t jump;
int8_t landmine;
int8_t gate;
int8_t building;
int8_t sign;
} ControlPointInfo;
class CourseData : public IParsedData {
public:
int8_t mCreatorId;
int8_t mVenue;
int8_t mSkybox;
int8_t mFlag;
std::vector<char> mFileName;
int8_t mBgm;
std::vector<ControlPointInfo> mControlPointInfos;
CourseData(int8_t creatorId, int8_t venue, int8_t skybox, int8_t flag, std::vector<char> fileName, int8_t bgm, std::vector<ControlPointInfo> controlPointInfos) :
mCreatorId(creatorId),
mVenue(venue),
mSkybox(skybox),
mFlag(flag),
mFileName(std::move(fileName)),
mBgm(bgm),
mControlPointInfos(std::move(controlPointInfos)) {}
uint32_t CalculateChecksum(void);
};
class CourseHeaderExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class CourseBinaryExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class CourseCodeExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class CourseModdingExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class CourseFactory : public BaseFactory {
public:
std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
std::optional<std::shared_ptr<IParsedData>> parse_modding(std::vector<uint8_t>& buffer, YAML::Node& data) override;
inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
return {
REGISTER(Code, CourseCodeExporter)
REGISTER(Header, CourseHeaderExporter)
REGISTER(Binary, CourseBinaryExporter)
REGISTER(Modding, CourseModdingExporter)
};
}
bool SupportModdedAssets() override { return true; }
};
} // namespace FZX
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