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#pragma once
#include <factories/BaseFactory.h>
#include <unordered_set>
namespace FZX {
typedef struct TunedSample {
std::string sampleRef;
float tuning;
} TunedSample;
typedef struct Drum {
uint8_t adsrDecayIndex;
uint8_t pan;
uint8_t isRelocated;
TunedSample tunedSample;
std::string envelopeRef;
} Drum;
typedef struct SoundEffect {
TunedSample tunedSample;
} SoundEffect;
typedef struct Instrument {
uint8_t isRelocated;
uint8_t normalRangeLo;
uint8_t normalRangeHi;
uint8_t adsrDecayIndex;
std::string envelopeRef;
TunedSample lowPitchTunedSample;
TunedSample normalPitchTunedSample;
TunedSample highPitchTunedSample;
} Instrument;
typedef struct EnvelopePoint {
int16_t delay;
int16_t arg;
} EnvelopePoint;
typedef struct Sample {
uint32_t codec;
uint32_t medium;
uint32_t unk_bit26;
uint32_t isRelocated;
uint32_t size;
uint32_t rawSampleOffset;
std::string loopRef;
std::string bookRef;
} Sample;
typedef struct AdpcmBook {
int32_t order;
int32_t numPredictors;
std::vector<int16_t> book;
} AdpcmBook;
typedef struct AdpcmLoop {
uint32_t start;
uint32_t end;
uint32_t count;
std::vector<int16_t> predictorState;
} AdpcmLoop;
enum class DataType {
Drum,
Sfx,
Instrument,
Envelope,
Sample,
Book,
Loop,
DrumOffsets,
};
typedef std::variant<Drum, std::vector<SoundEffect>, Instrument, std::vector<EnvelopePoint>, Sample, AdpcmBook, AdpcmLoop, std::vector<std::string>> SoundFontType;
typedef struct SoundFontEntry {
std::string name;
DataType type;
SoundFontType data;
} SoundFontEntry;
class SoundFontData : public IParsedData {
public:
std::vector<SoundFontEntry> mEntries;
bool mSupportSfx;
SoundFontData(std::vector<SoundFontEntry> entries, bool supportSfx) : mEntries(std::move(entries)), mSupportSfx(supportSfx) {}
};
class SoundFontHeaderExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class SoundFontBinaryExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class SoundFontCodeExporter : public BaseExporter {
ExportResult Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class SoundFontFactory : public BaseFactory {
public:
std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
return {
REGISTER(Code, SoundFontCodeExporter)
REGISTER(Header, SoundFontHeaderExporter)
REGISTER(Binary, SoundFontBinaryExporter)
};
}
private:
std::string RegisterSoundFontData(std::string symbol, FZX::DataType dataType, uint32_t offset, std::map<uint32_t, std::pair<FZX::DataType, std::string>>& dataMap, std::unordered_map<FZX::DataType, uint32_t>& dataCountMap);
};
}
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