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#include "DrumFactory.h"
#include "utils/Decompressor.h"
#include "Companion.h"
ExportResult DrumHeaderExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw, std::string& entryName,
YAML::Node& node, std::string* replacement) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
if (Companion::Instance->IsOTRMode()) {
write << "static const ALIGN_ASSET(2) char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n";
return std::nullopt;
}
write << "extern Drum " << symbol << ";\n";
return std::nullopt;
}
ExportResult DrumCodeExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw, std::string& entryName,
YAML::Node& node, std::string* replacement) {
return std::nullopt;
}
ExportResult DrumBinaryExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw, std::string& entryName,
YAML::Node& node, std::string* replacement) {
auto writer = LUS::BinaryWriter();
auto data = std::static_pointer_cast<DrumData>(raw);
WriteHeader(writer, Torch::ResourceType::Drum, 0);
writer.Write(data->adsrDecayIndex);
writer.Write(data->pan);
writer.Write(data->isRelocated);
writer.Write(AudioContext::GetPathByAddr(data->tunedSample.sample));
writer.Write(data->tunedSample.tuning);
writer.Write(AudioContext::GetPathByAddr(data->envelope));
writer.Finish(write);
return std::nullopt;
}
std::optional<std::shared_ptr<IParsedData>> DrumFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
auto offset = GetSafeNode<uint32_t>(node, "offset");
auto parent = GetSafeNode<uint32_t>(node, "parent");
auto sampleBankId = GetSafeNode<uint32_t>(node, "sampleBankId");
auto entry = AudioContext::tables[AudioTableType::FONT_TABLE].entries[parent];
auto reader = AudioContext::MakeReader(AudioTableType::FONT_TABLE, offset);
auto drum = std::make_shared<DrumData>();
drum->adsrDecayIndex = reader.ReadInt8();
drum->pan = reader.ReadInt8();
drum->isRelocated = reader.ReadUByte();
reader.ReadUByte();
;
drum->tunedSample = AudioContext::LoadTunedSample(reader, parent, sampleBankId);
auto envAddr = entry.addr + reader.ReadUInt32();
YAML::Node envelope;
envelope["type"] = "NAUDIO:V1:ENVELOPE";
envelope["offset"] = envAddr;
drum->envelope = envAddr;
Companion::Instance->AddAsset(envelope);
return drum;
}
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