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#include "OoTSkeletonFactory.h"
#include "OoTSkeletonTypes.h"
#include "OoTSceneUtils.h"
#include "spdlog/spdlog.h"
#include "Companion.h"
#include "utils/Decompressor.h"
namespace OoT {
std::optional<std::shared_ptr<IParsedData>> OoTSkeletonFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
auto skelTypeStr = GetSafeNode<std::string>(node, "skel_type");
auto limbTypeStr = GetSafeNode<std::string>(node, "limb_type");
auto skelType = ParseSkeletonType(skelTypeStr);
auto limbType = ParseLimbType(limbTypeStr);
size_t skelSize = (skelType == OoTSkeletonType::Flex) ? 0x0C : 0x08;
auto [_, segment] = Decompressor::AutoDecode(node, buffer, skelSize);
LUS::BinaryReader reader(segment.data, segment.size);
reader.SetEndianness(Torch::Endianness::Big);
uint32_t limbsArrayAddr = reader.ReadUInt32();
limbsArrayAddr = Companion::Instance->PatchVirtualAddr(limbsArrayAddr);
uint8_t limbCount = reader.ReadUByte();
uint8_t dListCount = 0;
if (skelType == OoTSkeletonType::Flex) {
reader.Seek(8, LUS::SeekOffsetType::Start);
dListCount = reader.ReadUByte();
}
auto symbol = GetSafeNode<std::string>(node, "symbol");
std::vector<std::string> limbPaths;
if (limbsArrayAddr != 0 && limbCount > 0) {
YAML::Node limbTableNode;
limbTableNode["offset"] = limbsArrayAddr;
auto limbTableRaw = Decompressor::AutoDecode(limbTableNode, buffer, limbCount * 4);
LUS::BinaryReader limbTableReader(limbTableRaw.segment.data, limbTableRaw.segment.size);
limbTableReader.SetEndianness(Torch::Endianness::Big);
for (uint8_t i = 0; i < limbCount; i++) {
uint32_t limbAddr = limbTableReader.ReadUInt32();
limbAddr = Companion::Instance->PatchVirtualAddr(limbAddr);
std::string limbPath = ResolvePointer(limbAddr);
if (limbPath.empty() && limbAddr != 0) {
SPDLOG_WARN("Undeclared limb at 0x{:08X} — YAML enrichment incomplete", limbAddr);
}
limbPaths.push_back(limbPath);
}
}
if (limbsArrayAddr != 0) {
auto limbTablePath = ResolvePointer(limbsArrayAddr);
if (limbTablePath.empty()) {
SPDLOG_WARN("Undeclared limb table at 0x{:08X} — YAML enrichment incomplete", limbsArrayAddr);
}
}
auto skel = std::make_shared<OoTSkeletonData>();
skel->skelType = skelType;
skel->limbType = limbType;
skel->limbCount = limbCount;
skel->dListCount = dListCount;
skel->limbPaths = std::move(limbPaths);
return skel;
}
ExportResult OoTSkeletonBinaryExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw,
std::string& entryName, YAML::Node& node,
std::string* replacement) {
auto writer = LUS::BinaryWriter();
auto skel = std::static_pointer_cast<OoTSkeletonData>(raw);
WriteHeader(writer, Torch::ResourceType::OoTSkeleton, 0);
writer.Write(static_cast<uint8_t>(skel->skelType));
writer.Write(static_cast<uint8_t>(skel->limbType));
writer.Write(static_cast<uint32_t>(skel->limbCount));
writer.Write(static_cast<uint32_t>(skel->dListCount));
writer.Write(static_cast<uint8_t>(skel->limbType));
writer.Write(static_cast<uint32_t>(skel->limbPaths.size()));
for (auto& path : skel->limbPaths) {
writer.Write(path);
}
writer.Finish(write);
return std::nullopt;
}
} // namespace OoT
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