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#include "SkeletonFactory.h"
#include "spdlog/spdlog.h"
#include "Companion.h"
#include "utils/Decompressor.h"
#include "utils/TorchUtils.h"
#define NUM(x, w) std::dec << std::setfill(' ') << std::setw(w) << x
// #define NUM_JOINT(x) std::dec << std::setfill(' ') << std::setw(5) << x
#define FLOAT(x, w, p) std::dec << std::setfill(' ') << std::setw(w) << std::fixed << std::setprecision(p) << x
SF64::LimbData::LimbData(uint32_t addr, uint32_t dList, Vec3f trans, Vec3s rot, uint32_t sibling, uint32_t child, int index): mAddr(addr), mDList(dList), mTrans(trans), mRot(rot), mSibling(sibling), mChild(child), mIndex(index) {
}
ExportResult SF64::SkeletonHeaderExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
if(Companion::Instance->IsOTRMode()){
write << "static const char " << symbol << "[] = \"__OTR__" << (*replacement) << "\";\n\n";
return std::nullopt;
}
write << "extern Limb* " << symbol << "[];\n";
return std::nullopt;
}
ExportResult SF64::SkeletonCodeExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
const auto symbol = GetSafeNode(node, "symbol", entryName);
const auto offset = GetSafeNode<uint32_t>(node, "offset");
auto skeleton = std::static_pointer_cast<SF64::SkeletonData>(raw);
auto limbs = skeleton->mSkeleton;
std::sort(limbs.begin(), limbs.end(), [](SF64::LimbData a, SF64::LimbData b) {return a.mAddr < b.mAddr;});
std::map<uint32_t, std::string> limbDict;
limbDict[0] = "NULL";
for(SF64::LimbData limb : limbs) {
std::ostringstream limbDefaultName;
auto limbOffset = ASSET_PTR(limb.mAddr);
limbDefaultName << symbol << "_limb_" << std::dec << limb.mIndex << "_" << std::uppercase << std::hex << limbOffset;
limbDict[limb.mAddr] = limbDefaultName.str();
}
for(SF64::LimbData limb : limbs) {
write << "Limb " << limbDict[limb.mAddr] << " = {\n";
write << fourSpaceTab;
if(limb.mDList == 0) {
write << "NULL, ";
} else {
auto dec = Companion::Instance->GetNodeByAddr(limb.mDList);
if(dec.has_value()){
auto node = std::get<1>(dec.value());
auto symbol = GetSafeNode<std::string>(node, "symbol");
write << symbol << ", ";
} else {
write << "0x" << std::uppercase << std::hex << limb.mDList << ", ";
}
}
write << FLOAT(limb.mTrans, 0, limb.mTrans.precision()) << ", ";
write << std::dec << limb.mRot << ", ";
write << ((limb.mSibling != 0) ? "&" : "") << limbDict[limb.mSibling] << ", ";
write << ((limb.mChild != 0) ? "&" : "") << limbDict[limb.mChild] << ",\n";
write << "};\n\n";
}
write << "Limb* " << symbol << "[] = {";
for(int i = 0; i <= skeleton->mSkeleton.size(); i++) {
if ((i % 4) == 0) {
write << "\n" << fourSpaceTab;
}
if (i == skeleton->mSkeleton.size()) {
write << "NULL, ";
} else {
write << "&" << limbDict[skeleton->mSkeleton[i].mAddr] << ", ";
}
}
write << "\n};\n";
if (Companion::Instance->IsDebug()) {
write << "// Limbs: " << std::dec << skeleton->mSkeleton.size() << "\n";
}
return OffsetEntry {
limbs[0].mAddr,
static_cast<uint32_t>(limbs[0].mAddr + skeleton->mSkeleton.size() * 0x24 + 4)
};
}
ExportResult SF64::SkeletonBinaryExporter::Export(std::ostream &write, std::shared_ptr<IParsedData> raw, std::string& entryName, YAML::Node &node, std::string* replacement ) {
return std::nullopt;
}
std::optional<std::shared_ptr<IParsedData>> SF64::SkeletonFactory::parse(std::vector<uint8_t>& buffer, YAML::Node& node) {
std::vector<SF64::LimbData> skeleton;
std::map<std::string, std::string> limbDict;
auto [root, segment] = Decompressor::AutoDecode(node, buffer, 0x1000);
LUS::BinaryReader reader(segment.data, segment.size);
reader.SetEndianness(LUS::Endianness::Big);
auto limbAddr = reader.ReadUInt32();
auto limbIndex = 0;
while(limbAddr != 0) {
YAML::Node limbNode;
Vec3f trans;
Vec3s rot;
limbNode["offset"] = limbAddr;
DecompressedData limbDataRaw = Decompressor::AutoDecode(limbNode, buffer, 0x20);
LUS::BinaryReader limbReader(limbDataRaw.segment.data, limbDataRaw.segment.size);
limbReader.SetEndianness(LUS::Endianness::Big);
auto dListAddr = limbReader.ReadUInt32();
trans.x = limbReader.ReadFloat();
trans.y = limbReader.ReadFloat();
trans.z = limbReader.ReadFloat();
rot.x = limbReader.ReadInt16();
rot.y = limbReader.ReadInt16();
rot.z = limbReader.ReadInt16();
auto rw = limbReader.ReadInt16();
auto siblingAddr = limbReader.ReadUInt32();
auto childAddr = limbReader.ReadUInt32();
if(dListAddr != 0 && (SEGMENT_NUMBER(dListAddr) == SEGMENT_NUMBER(limbAddr))) {
YAML::Node dListNode;
dListNode["type"] = "GFX";
dListNode["offset"] = dListAddr;
Companion::Instance->AddAsset(dListNode);
}
skeleton.push_back(LimbData(limbAddr, dListAddr, trans, rot, siblingAddr, childAddr, limbIndex));
limbAddr = reader.ReadUInt32();
limbIndex++;
}
return std::make_shared<SF64::SkeletonData>(skeleton);
}
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