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#include "AnimationFactory.h"
#include "spdlog/spdlog.h"
#include "utils/Decompressor.h"
#define ANIMINDEX_COUNT(boneCount) (((boneCount) + 1) * 6)
ExportResult SM64::AnimationBinaryExporter::Export(std::ostream& write, std::shared_ptr<IParsedData> raw,
std::string& entryName, YAML::Node& node, std::string* replacement) {
auto writer = LUS::BinaryWriter();
const auto anim = std::static_pointer_cast<AnimationData>(raw);
WriteHeader(writer, Torch::ResourceType::Anim, 0);
writer.Write(anim->mFlags);
writer.Write(anim->mAnimYTransDivisor);
writer.Write(anim->mStartFrame);
writer.Write(anim->mLoopStart);
writer.Write(anim->mLoopEnd);
writer.Write(anim->mUnusedBoneCount);
writer.Write(static_cast<uint64_t>(anim->mLength));
writer.Write(static_cast<uint32_t>(anim->mIndices.size()));
for (const auto& index : anim->mIndices) {
writer.Write(index);
}
writer.Write(static_cast<uint32_t>(anim->mEntries.size()));
for (const auto& entry : anim->mEntries) {
writer.Write(entry);
}
writer.Finish(write);
return std::nullopt;
}
std::optional<std::shared_ptr<IParsedData>> SM64::AnimationFactory::parse(std::vector<uint8_t>& buffer,
YAML::Node& node) {
auto offset = node["offset"];
auto [raw, data] = Decompressor::AutoDecode(node, buffer);
LUS::BinaryReader header = LUS::BinaryReader(data.data, data.size);
header.SetEndianness(Torch::Endianness::Big);
auto flags = header.ReadInt16();
auto animYTransDivisor = header.ReadInt16();
auto startFrame = header.ReadInt16();
auto loopStart = header.ReadInt16();
auto loopEnd = header.ReadInt16();
auto unusedBoneCount = header.ReadInt16();
auto valuesAddr = header.ReadUInt32();
auto indexAddr = header.ReadUInt32();
auto length = header.ReadUInt32();
auto segmented = raw != nullptr;
auto mainData = segmented ? raw->data : data.data;
const auto indexLength = ANIMINDEX_COUNT(unusedBoneCount);
const auto valuesSize = !segmented ? length * sizeof(int16_t) : indexAddr - valuesAddr;
if (segmented) {
valuesAddr = SEGMENT_OFFSET(valuesAddr);
indexAddr = SEGMENT_OFFSET(indexAddr);
}
SPDLOG_INFO("Offset: 0x{:X}", offset.as<uint32_t>());
SPDLOG_INFO("Index Addr: 0x{:X}", indexAddr);
SPDLOG_INFO("Values Addr: 0x{:X}", valuesAddr);
SPDLOG_INFO("Values Size: {}", valuesSize / sizeof(int16_t));
SPDLOG_INFO("Segmented: {}", segmented);
SPDLOG_INFO("Flags: {}", flags);
SPDLOG_INFO("Anim-Y Trans Divisor: {}", animYTransDivisor);
SPDLOG_INFO("Start Frame: {}", startFrame);
SPDLOG_INFO("Loop Start: {}", loopStart);
SPDLOG_INFO("Loop End: {}", loopEnd);
SPDLOG_INFO("Unused Bone Count: {}", unusedBoneCount);
SPDLOG_INFO("Length: {}", length);
LUS::BinaryReader indices = LUS::BinaryReader(mainData + indexAddr, indexLength * sizeof(uint16_t));
indices.SetEndianness(Torch::Endianness::Big);
std::vector<uint16_t> indicesData;
for (size_t i = 0; i < indexLength; i++) {
indicesData.push_back(indices.ReadUInt16());
}
LUS::BinaryReader values = LUS::BinaryReader(mainData + valuesAddr, valuesSize);
values.SetEndianness(Torch::Endianness::Big);
std::vector<int16_t> valuesData;
for (size_t i = 0; i < valuesSize / sizeof(int16_t); i++) {
valuesData.push_back(values.ReadInt16());
}
return std::make_shared<AnimationData>(flags, animYTransDivisor, startFrame, loopStart, loopEnd, unusedBoneCount,
length, indicesData, valuesData);
}
#ifdef BUILD_UI
#include "Companion.h"
#include "ui/Widgets.h"
void SM64::AnimationFactoryUI::DrawUI(const ParseResultData& item) {
UI::AssetHeader(item.name, item.type);
if (!item.data.has_value()) {
ImGui::TextDisabled("no data");
return;
}
auto anim = std::static_pointer_cast<SM64::AnimationData>(item.data.value());
UI::KV("flags", std::to_string(anim->mFlags));
UI::KV("start frame", std::to_string(anim->mStartFrame));
UI::KV("loop", std::to_string(anim->mLoopStart) + " - " + std::to_string(anim->mLoopEnd));
UI::KV("y-trans divisor", std::to_string(anim->mAnimYTransDivisor));
UI::KV("channels", std::to_string(anim->mIndices.size() / 2));
UI::KV("values", std::to_string(anim->mEntries.size()));
}
#endif // BUILD_UI
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