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#pragma once
#include "../BaseFactory.h"
namespace SM64 {
class AnimationData : public IParsedData {
public:
int16_t mFlags;
int16_t mAnimYTransDivisor;
int16_t mStartFrame;
int16_t mLoopStart;
int16_t mLoopEnd;
int16_t mUnusedBoneCount;
int16_t mLength;
std::vector<uint16_t> mIndices;
std::vector<uint16_t> mEntries;
AnimationData(int16_t flags, int16_t animYTransDivisor, int16_t startFrame, int16_t loopStart, int16_t loopEnd, int16_t unusedBoneCount, int16_t length, std::vector<uint16_t>& indices, std::vector<uint16_t>& entries) : mFlags(flags), mAnimYTransDivisor(animYTransDivisor), mStartFrame(startFrame), mLoopStart(loopStart), mLoopEnd(loopEnd), mUnusedBoneCount(unusedBoneCount), mLength(length), mIndices(indices), mEntries(entries) {}
};
class AnimationBinaryExporter : public BaseExporter {
void Export(std::ostream& write, std::shared_ptr<IParsedData> data, std::string& entryName, YAML::Node& node, std::string* replacement) override;
};
class AnimationFactory : public BaseFactory {
public:
std::optional<std::shared_ptr<IParsedData>> parse(std::vector<uint8_t>& buffer, YAML::Node& data) override;
inline std::unordered_map<ExportType, std::shared_ptr<BaseExporter>> GetExporters() override {
return { REGISTER(Binary, AnimationBinaryExporter) };
}
};
}
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