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#include "InputSource.h"
#include "N64RomInput.h"
#include <fstream>
#include <stdexcept>
#ifdef GAMECUBE_SUPPORT
#include "gc/GameCubeInput.h"
#endif
std::shared_ptr<InputSource> InputSource::Create(const std::optional<std::filesystem::path>& path,
std::vector<uint8_t>& data) {
#ifdef GAMECUBE_SUPPORT
if (path.has_value()) {
if (auto gc = GC::GameCubeInput::FromPath(path.value())) {
return gc;
}
} else if (auto gc = GC::GameCubeInput::FromMemory(data)) {
return gc;
}
#endif
if (path.has_value()) {
std::error_code ec;
if (std::filesystem::is_directory(path.value(), ec)) {
throw std::runtime_error(path->string() + " is a directory, not a ROM or an extracted GameCube disc");
}
std::ifstream input(path.value(), std::ios::binary);
data = std::vector<uint8_t>(std::istreambuf_iterator(input), {});
input.close();
}
return std::make_shared<N64RomInput>(std::move(data));
}
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