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| author | David Chavez <david@dcvz.io> | 2022-07-13 06:19:07 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-13 00:19:07 -0400 |
| commit | 0dd34aad955dbdf3726fe9df3f722fdc5adc45d5 (patch) | |
| tree | ad15f5e025340ee05b5d61b22d117a1fa2e90253 | |
| parent | 859a077a5a30e965293c89ee871bd95954f79821 (diff) | |
Introduce App Directory Path (#572)
* Introduce app directory path concept
* macos: Remove hacky way of using applicaiton directory
* Update the new SaveManager
* Address stack user after return
* Remove unecessary property
* Use std::string for filepath
* Improve clang specific detections
* Use new path system for imgui files
* Improve helper for getting relative paths
| -rw-r--r-- | Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -49,7 +49,7 @@ LDFLAGS := -lm -ldl \ -L../StormLib/build -L../libultraship -lbz2 -pthread -lultraship -lstorm ifeq ($(UNAME), Darwin) - LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) -framework OpenGL + LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) -framework OpenGL -framework Foundation INC += $(shell pkg-config --cflags libpng) else LDFLAGS += -lpng -lGL -lGLEW -lX11 -lz -lSDL2 -lpulse |
