diff options
| author | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2023-10-17 22:04:12 -0400 |
|---|---|---|
| committer | briaguya <70942617+briaguya-ai@users.noreply.github.com> | 2023-10-17 22:04:12 -0400 |
| commit | e9f4fc638ed904cc0dcdac24ea7708c9a220a702 (patch) | |
| tree | 114c3d432697e04831741e623ae2340f6239bbe9 /ZAPD/ZAudio.cpp | |
| parent | dcf56d93ecbd4db3bfd8a4832d7f991467964b98 (diff) | |
update to latest version used by SoH
Diffstat (limited to 'ZAPD/ZAudio.cpp')
| -rw-r--r-- | ZAPD/ZAudio.cpp | 415 |
1 files changed, 415 insertions, 0 deletions
diff --git a/ZAPD/ZAudio.cpp b/ZAPD/ZAudio.cpp new file mode 100644 index 0000000..9f20592 --- /dev/null +++ b/ZAPD/ZAudio.cpp @@ -0,0 +1,415 @@ +#include "ZAudio.h" + +#include "Globals.h" +#include "Utils/BitConverter.h" +#include <Utils/DiskFile.h> +#include "Utils/Path.h" +#include "Utils/StringHelper.h" +#include "ZFile.h" + +REGISTER_ZFILENODE(Audio, ZAudio); + +ZAudio::ZAudio(ZFile* nParent) : ZResource(nParent) +{ + RegisterRequiredAttribute("SoundFontTableOffset"); + RegisterRequiredAttribute("SequenceTableOffset"); + RegisterRequiredAttribute("SampleBankTableOffset"); + RegisterRequiredAttribute("SequenceFontTableOffset"); +} + +void ZAudio::ParseXML(tinyxml2::XMLElement* reader) +{ + ZResource::ParseXML(reader); + + auto t = reader->Name(); + + auto child = reader->FirstChildElement(); + + while (child != nullptr) + { + if (std::string(child->Value()) == "Sequences") + { + auto seqChild = child->FirstChildElement(); + + while (seqChild != nullptr) + { + if (std::string(seqChild->Value()) == "Sequence") + { + seqNames.push_back(seqChild->Attribute("Name")); + } + + seqChild = seqChild->NextSiblingElement(); + } + } + + if (std::string(child->Value()) == "Samples") + { + int bankId = child->IntAttribute("Bank", 0); + auto sampChild = child->FirstChildElement(); + + while (sampChild != nullptr) + { + if (std::string(sampChild->Value()) == "Sample") + { + auto atStr = sampChild->FirstChildElement()->Attribute("At"); + auto loopStr = sampChild->FirstChildElement()->Attribute("LoopOffset"); + uint32_t loopOffset = 0xFFFFFFFF; + uint32_t atOffset = StringHelper::StrToL(atStr, 16); + + if (loopStr != NULL) + { + loopOffset = StringHelper::StrToL(loopStr, 16); + specialLoopSamples[loopOffset] = atOffset; + } + + sampleOffsets[bankId][loopOffset][atOffset] = sampChild->Attribute("Name"); + } + + sampChild = sampChild->NextSiblingElement(); + } + } + + if (std::string(child->Value()) == "Soundfont") + { + auto name = child->Attribute("Name"); + auto index = child->IntAttribute("Index", 0); + soundFontNames[index] = name; + } + + child = child->NextSiblingElement(); + } +} + +void ZAudio::DecodeADPCMSample(SampleEntry* sample) +{ + int16_t buffer[1024 * 128]; + + int16_t* out = &buffer[0]; +} + +std::vector<AdsrEnvelope*> ZAudio::ParseEnvelopeData(std::vector<uint8_t> audioBank, std::vector<uint8_t> audioTable, int envelopeOffset, int baseOffset) +{ + std::vector<AdsrEnvelope*> result; + + while (true) + { + AdsrEnvelope* env = new AdsrEnvelope(); + + env->delay = BitConverter::ToInt16BE(audioBank, envelopeOffset + 0); + env->arg = BitConverter::ToInt16BE(audioBank, envelopeOffset + 2); + + envelopeOffset += 4; + + result.push_back(env); + + if (env->delay < 0) + break; + } + + return result; +} + +SoundFontEntry* ZAudio::ParseSoundFontEntry(std::vector<uint8_t> audioBank, + std::vector<uint8_t> audioTable, + AudioTableEntry audioSampleBankEntry, int bankIndex, + int soundFontOffset, + int baseOffset) +{ + SoundFontEntry* soundFont = new SoundFontEntry(); + soundFont->sampleEntry = ParseSampleEntry( + audioBank, audioTable, audioSampleBankEntry, bankIndex, + BitConverter::ToInt32BE(audioBank, soundFontOffset + 0) + baseOffset, baseOffset); + soundFont->tuning = BitConverter::ToFloatBE(audioBank, soundFontOffset + 4); + + return soundFont; +} + +SampleEntry* ZAudio::ParseSampleEntry(std::vector<uint8_t> audioBank, + std::vector<uint8_t> audioTable, + AudioTableEntry audioSampleBankEntry, int bankIndex, + int sampleOffset, + int baseOffset) +{ + int sampleDataOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 4) + audioSampleBankEntry.ptr; + + if (samples.find(sampleOffset) == samples.end()) + { + SampleEntry* sample = new SampleEntry(); + + sample->bankId = bankIndex; + + int sampleSize = BitConverter::ToInt32BE(audioBank, sampleOffset + 0) & 0x00FFFFFF; + int loopOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 8) + baseOffset; + int bookOffset = BitConverter::ToInt32BE(audioBank, sampleOffset + 12) + baseOffset; + + char* sampleData = (char*)malloc(sampleSize); + memcpy(sampleData, audioTable.data() + sampleDataOffset, sampleSize); + sample->data = std::vector<uint8_t>(sampleSize); + memcpy(sample->data.data(), sampleData, sampleSize); + + uint32_t origField = (BitConverter::ToUInt32BE(audioBank, sampleOffset + 0)); + sample->codec = (origField >> 28) & 0x0F; + sample->medium = (origField >> 24) & 0x03; + sample->unk_bit26 = (origField >> 22) & 0x01; + sample->unk_bit25 = (origField >> 21) & 0x01; + + sample->loop.start = BitConverter::ToInt32BE(audioBank, loopOffset + 0); + sample->loop.end = BitConverter::ToInt32BE(audioBank, loopOffset + 4); + sample->loop.count = BitConverter::ToInt32BE(audioBank, loopOffset + 8); + + if (sample->loop.count != 0) + { + for (int i = 0; i < 16; i++) + { + int16_t state = BitConverter::ToInt16BE(audioBank, loopOffset + 16 + (i * 2)); + sample->loop.states.push_back(state); + } + } + + sample->book.order = BitConverter::ToInt32BE(audioBank, bookOffset + 0); + sample->book.npredictors = BitConverter::ToInt32BE(audioBank, bookOffset + 4); + + for (int i = 0; i < sample->book.npredictors * sample->book.order * 8; i++) + { + sample->book.books.push_back( + BitConverter::ToInt16BE(audioBank, bookOffset + 8 + (i * 2))); + } + + sample->sampleDataOffset = sampleDataOffset; + + if (specialLoopSamples.find(loopOffset) != specialLoopSamples.end()) + sample->sampleLoopOffset = loopOffset; + + sample->fileName = StringHelper::Sprintf("audio/samples/sample_%08X", sampleOffset); + + samples[sampleOffset] = sample; + + return sample; + } + else + { + return samples[sampleOffset]; + } +} + +std::vector<AudioTableEntry> ZAudio::ParseAudioTable(std::vector<uint8_t> codeData, int baseOffset) +{ + std::vector<AudioTableEntry> entries; + + int numEntries = BitConverter::ToInt16BE(codeData, baseOffset + 0); + int romAddr = BitConverter::ToInt16BE(codeData, baseOffset + 4); + + int currentOffset = baseOffset + 16; + + for (int i = 0; i < numEntries; i++) + { + AudioTableEntry entry; + + entry.ptr = BitConverter::ToInt32BE(codeData, currentOffset + 0); + entry.size = BitConverter::ToInt32BE(codeData, currentOffset + 4); + entry.medium = codeData[currentOffset + 8]; + entry.cachePolicy = codeData[currentOffset + 9]; + entry.data1 = BitConverter::ToInt16BE(codeData, currentOffset + 10); + entry.data2 = BitConverter::ToInt16BE(codeData, currentOffset + 12); + entry.data3 = BitConverter::ToInt16BE(codeData, currentOffset + 14); + + entries.push_back(entry); + + currentOffset += 16; + } + + return entries; +} + +void ZAudio::ParseSoundFont(std::vector<uint8_t> codeData, std::vector<uint8_t> audioTable, + std::vector<AudioTableEntry> audioSampleBank, + AudioTableEntry& entry) +{ + int ptr = entry.ptr; + int size = entry.size; + int sampleBankId1 = (entry.data1 >> 8) & 0xFF; + int sampleBankId2 = (entry.data1) & 0xFF; + int numInstruments = (entry.data2 >> 8) & 0xFF; + int numDrums = entry.data2 & 0xFF; + int numSfx = entry.data3; + + int currentOffset = BitConverter::ToInt32BE(codeData, ptr) + ptr; + for (int i = 0; i < numDrums; i++) + { + DrumEntry drum; + + int samplePtr = BitConverter::ToInt32BE(codeData, currentOffset); + + if (samplePtr != 0) + { + samplePtr += ptr; + + drum.sample = ParseSampleEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, + BitConverter::ToInt32BE(codeData, samplePtr + 4) + ptr, ptr); + + drum.releaseRate = codeData[samplePtr + 0]; + drum.pan = codeData[samplePtr + 1]; + drum.loaded = codeData[samplePtr + 2]; + drum.tuning = BitConverter::ToFloatBE(codeData, samplePtr + 8); + drum.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, samplePtr + 12) + ptr, ptr); + } + + entry.drums.push_back(drum); + + currentOffset += 4; + } + + currentOffset = BitConverter::ToInt32BE(codeData, ptr + 4) + ptr; + for (int i = 0; i < numSfx; i++) + { + SoundFontEntry* sfx; + sfx = ParseSoundFontEntry(codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, + currentOffset, ptr); + entry.soundEffects.push_back(sfx); + + currentOffset += 8; + } + + for (int i = 0; i < numInstruments; i++) + { + InstrumentEntry instrument; + + currentOffset = BitConverter::ToInt32BE(codeData, ptr + 8 + (i * 4)); + + instrument.isValidInstrument = currentOffset != 0; + + if (currentOffset != 0) + { + currentOffset += ptr; + + instrument.loaded = codeData[currentOffset + 0]; + instrument.normalRangeLo = codeData[currentOffset + 1]; + instrument.normalRangeHi = codeData[currentOffset + 2]; + instrument.releaseRate = codeData[currentOffset + 3]; + instrument.env = ParseEnvelopeData(codeData, audioTable, BitConverter::ToInt32BE(codeData, currentOffset + 4) + ptr, ptr); + + if (BitConverter::ToInt32BE(codeData, currentOffset + 8) != 0) + instrument.lowNotesSound = ParseSoundFontEntry( + codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 8, ptr); + + if (BitConverter::ToInt32BE(codeData, currentOffset + 16) != 0) + instrument.normalNotesSound = ParseSoundFontEntry( + codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 16, ptr); + + if (BitConverter::ToInt32BE(codeData, currentOffset + 24) != 0 && + instrument.normalRangeHi != 0x7F) + instrument.highNotesSound = ParseSoundFontEntry( + codeData, audioTable, audioSampleBank[sampleBankId1], sampleBankId1, currentOffset + 24, ptr); + } + + entry.instruments.push_back(instrument); + } +} + +void ZAudio::ParseRawData() +{ + ZResource::ParseRawData(); + + std::vector<uint8_t> codeData; + std::vector<uint8_t> audioTableData; + std::vector<uint8_t> audioBankData; + std::vector<uint8_t> audioSeqData; + + if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory) + codeData = Globals::Instance->GetBaseromFile("code"); + else + codeData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "code"); + + if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory) + audioTableData = Globals::Instance->GetBaseromFile("Audiotable"); + else + audioTableData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiotable"); + + if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory) + audioBankData = Globals::Instance->GetBaseromFile("Audiobank"); + else + audioBankData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + "Audiobank"); + + + if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory) + audioSeqData = Globals::Instance->GetBaseromFile("Audioseq"); + else + audioSeqData = Globals::Instance->GetBaseromFile(Globals::Instance->baseRomPath.string() + + "Audioseq"); + + // TABLE PARSING + + // MQ DBG ROM + //int gSoundFontTableOffset = 0x138270; + //int gSequenceTableOffset = 0x1386A0; + //int gSampleBankTableOffset = 0x138D90; + //int gSequenceFontTableOffset = 0x1384E0; + + // NTSC 1.0 + //int gSoundFontTableOffset = 0x1026A0; + //int gSequenceTableOffset = 0x102AD0; + //int gSampleBankTableOffset = 0x1031C0; + //int gSequenceFontTableOffset = 0x102910; + + int gSoundFontTableOffset = StringHelper::StrToL(registeredAttributes.at("SoundFontTableOffset").value, 16); + int gSequenceTableOffset = StringHelper::StrToL(registeredAttributes.at("SequenceTableOffset").value, 16); + int gSampleBankTableOffset = StringHelper::StrToL(registeredAttributes.at("SampleBankTableOffset").value, 16); + int gSequenceFontTableOffset = StringHelper::StrToL(registeredAttributes.at("SequenceFontTableOffset").value, 16); + + soundFontTable = ParseAudioTable(codeData, gSoundFontTableOffset); + sequenceTable = ParseAudioTable(codeData, gSequenceTableOffset); + sampleBankTable = ParseAudioTable(codeData, gSampleBankTableOffset); + + // SEQEUNCE FONT TABLE PARSING + for (int i = 0; i < sequenceTable.size(); i++) + { + uint16_t idx = BitConverter::ToUInt16BE(codeData, gSequenceFontTableOffset + (i * 2)); + uint8_t numFonts = codeData[gSequenceFontTableOffset + (idx++)]; + std::vector<uint32_t> fontIds; + + for (int j = 0; j < numFonts; j++) + { + uint8_t fontId = codeData[gSequenceFontTableOffset + (idx++)]; + fontIds.push_back(fontId); + } + + fontIndices.push_back(fontIds); + } + + + // SAMPLE/FONT PARSING + for (int i = 0; i < soundFontTable.size(); i++) + { + ParseSoundFont(audioBankData, audioTableData, sampleBankTable, soundFontTable[i]); + } + + // SEQUENCE PARSING + for (int i = 0; i < sequenceTable.size(); i++) + { + int seqDestIdx = i; + + if (sequenceTable[i].size == 0) + seqDestIdx = sequenceTable[i].ptr; + + std::vector<char> seqVec = std::vector<char>(sequenceTable[seqDestIdx].size); + memcpy(seqVec.data(), audioSeqData.data() + sequenceTable[seqDestIdx].ptr, + sequenceTable[seqDestIdx].size); + + sequences.push_back(seqVec); + } +} + +std::string ZAudio::GetSourceTypeName() const +{ + return "u8"; +} + +size_t ZAudio::GetRawDataSize() const +{ + return 1; +} + +ZResourceType ZAudio::GetResourceType() const +{ + return ZResourceType::Audio; +} |
