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| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2021-05-10 12:25:39 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-10 12:25:39 -0400 |
| commit | 769f5702a422d14bfb0a60a39319da4b4bf9ec1f (patch) | |
| tree | 11e12a20fb2880792722babdee0b5222ea86504f /ZAPD/ZRoom/Commands/SetWind.cpp | |
| parent | a357277e412b5e8f0f2f0578c7d7d213e8744c8d (diff) | |
ZRoom refactor (#124)
* Remove redundant methods
* first pass os cleaning
* More cleaning
* Fix compilation errors
* Fix dumb crashes
* Fix dumb issues
* Removing most uses of GenerateSourceCodePass1
* more cleanup
* Move segmentOffset to ZRoomCommand
* Half of ParseRawData
* somehow broken...
* fix broken stuff
* This may or may not be broken
* More cleaning
* Remove GenerateSourceCodePass2
* More cleanup and pointer removal
* Use PolygonType2 in SetMesh
* another small cleanup
* Merge PolygonDlist and PolygonDlist2
* More code merging
* GetDeclarationPtrName
* Remove most repeated externs and a bit of redundant code
* Dumb MM fixes
* small fix
(cherry picked from commit 0813fd69538491c5aceb00d79d19bf59fd082ca7)
* Another dumb fix
* Remove GenerateExterns
* Change DeclareReferences signature
* Refactor SetAnimatedTextureList
* const std::vector<uint8_t>&
* another small bunch of changes
* last parserawdata and declarereferences separation probably
* Move parserawdata
* Remove GenerateSourceCodePass1
* Use macros for commands
* Make ZRoomCommand inherit ZResource
* shrink scenes tluts
* ProcessTextureIntersections
* small output improvements
* Small changes
* run format
* SCENE_CMD -> SCENECMD
* fix merge errors
* run format
* fix some warnings
* update macros names
* Add again different commands for each game ni SCENE_CMD_ROOM_BEHAVIOR
* macro update
* More booleans
* Move declaration to its own file
* minor changes
* Update according to latest reviews in oot
* run format
* Yet another cutscene change
* Remove special scene/room segment code
* This is crashing and I don't know why
* remove includeFilePrefix
* fix merge issues
* always pass a parent to zresource
* move path to its own zclass and properly implement parserawdata in commands
* Fix GetDeclarationPtrName uses
* Some ZPath fixes (still broken tho)
* Fix ZPath declarations
* Fix weird problem
* Add `Path` to the docs
* run format
* clean syotes code
* A bunch of changes for MM
* run format
Diffstat (limited to 'ZAPD/ZRoom/Commands/SetWind.cpp')
| -rw-r--r-- | ZAPD/ZRoom/Commands/SetWind.cpp | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/ZAPD/ZRoom/Commands/SetWind.cpp b/ZAPD/ZRoom/Commands/SetWind.cpp index 26d668f..3b50c81 100644 --- a/ZAPD/ZRoom/Commands/SetWind.cpp +++ b/ZAPD/ZRoom/Commands/SetWind.cpp @@ -1,21 +1,24 @@ #include "SetWind.h" -#include "../../StringHelper.h" +#include "StringHelper.h" -SetWind::SetWind(ZRoom* nZRoom, std::vector<uint8_t> rawData, uint32_t rawDataIndex) - : ZRoomCommand(nZRoom, rawData, rawDataIndex) +SetWind::SetWind(ZFile* nParent) : ZRoomCommand(nParent) { - windWest = rawData[rawDataIndex + 0x04]; - windVertical = rawData[rawDataIndex + 0x05]; - windSouth = rawData[rawDataIndex + 0x06]; - clothFlappingStrength = rawData[rawDataIndex + 0x07]; } -std::string SetWind::GenerateSourceCodePass1(std::string roomName, uint32_t baseAddress) +void SetWind::ParseRawData() { - return StringHelper::Sprintf( - "%s 0x00, 0x00, 0x00, 0x%02X, 0x%02X, 0x%02X, 0x%02X", - ZRoomCommand::GenerateSourceCodePass1(roomName, baseAddress).c_str(), windWest, - windVertical, windSouth, clothFlappingStrength); + ZRoomCommand::ParseRawData(); + auto& parentRawData = parent->GetRawData(); + windWest = parentRawData.at(rawDataIndex + 0x04); + windVertical = parentRawData.at(rawDataIndex + 0x05); + windSouth = parentRawData.at(rawDataIndex + 0x06); + clothFlappingStrength = parentRawData.at(rawDataIndex + 0x07); +} + +std::string SetWind::GetBodySourceCode() const +{ + return StringHelper::Sprintf("SCENE_CMD_WIND_SETTINGS(%i, %i, %i, %i)", windWest, windVertical, + windSouth, clothFlappingStrength); } std::string SetWind::GetCommandCName() const @@ -26,4 +29,4 @@ std::string SetWind::GetCommandCName() const RoomCommand SetWind::GetRoomCommand() const { return RoomCommand::SetWind; -}
\ No newline at end of file +} |
