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authorYanis42 <35189056+Yanis42@users.noreply.github.com>2023-10-17 05:56:49 +0200
committerGitHub <noreply@github.com>2023-10-16 23:56:49 -0400
commit094e797349c86d0baef4a624962f4287aefdfef2 (patch)
treeee08bc4d0cba7fe53732d056627532bb2ffd605d /ZAPD/ZRoom/Commands/SetWorldMapVisited.cpp
parent338e35f89afc905399ad90c952d154ae7b20bf75 (diff)
Update old names to newer ones (#305)JackMaster
* JointKey -> LegacyJointKey * CamData -> BgCamInfo * TransformData -> CurveInterpKnot * TransformUpdateIndex -> CurveAnimationHeader * SkelCurveLimbList -> CurveSkeletonHeader * LightSettings -> EnvLightSettings * EntranceEntry -> Spawn * PolygonDlist -> RoomShapeDListsEntry * PolygonType0 -> RoomShapeNormal, MeshHeader1Single -> RoomShapeImageSingle * BgImage -> RoomShapeImageMultiBgEntry * MeshHeader1Multi -> RoomShapeImageMulti PolygonDlist2 -> RoomShapeCullableEntry * PolygonType2 -> RoomShapeCullable * SCENE_CMD_MESH -> SCENE_CMD_ROOM_SHAPE * implement enum parsing + use NaviQuestHintFileId * Struct_800A57C0 -> SkinVertex * Struct_800A598C_2 -> SkinTransformation * Struct_800A5E28 -> SkinAnimatedLimbData * Struct_800A598C -> SkinLimbModif * fix MM issues * LinkAnimationHeader -> PlayerAnimationHeader (MM) * CsCameraEntry -> ActorCsCamInfo (MM) * remaining scene commands (MM) * format * removed useless comment * name skinlimb members * format * fixed indentation
Diffstat (limited to 'ZAPD/ZRoom/Commands/SetWorldMapVisited.cpp')
-rw-r--r--ZAPD/ZRoom/Commands/SetWorldMapVisited.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/ZAPD/ZRoom/Commands/SetWorldMapVisited.cpp b/ZAPD/ZRoom/Commands/SetWorldMapVisited.cpp
index d20e4a3..fa28547 100644
--- a/ZAPD/ZRoom/Commands/SetWorldMapVisited.cpp
+++ b/ZAPD/ZRoom/Commands/SetWorldMapVisited.cpp
@@ -1,6 +1,7 @@
#include "SetWorldMapVisited.h"
#include "Utils/StringHelper.h"
+#include "Globals.h"
SetWorldMapVisited::SetWorldMapVisited(ZFile* nParent) : ZRoomCommand(nParent)
{
@@ -8,7 +9,10 @@ SetWorldMapVisited::SetWorldMapVisited(ZFile* nParent) : ZRoomCommand(nParent)
std::string SetWorldMapVisited::GetBodySourceCode() const
{
- return "SCENE_CMD_MISC_SETTINGS()";
+ if (Globals::Instance->game == ZGame::MM_RETAIL)
+ return "SCENE_CMD_SET_REGION_VISITED()";
+ else
+ return "SCENE_CMD_MISC_SETTINGS()";
}
std::string SetWorldMapVisited::GetCommandCName() const