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authorYanis42 <35189056+Yanis42@users.noreply.github.com>2023-10-08 21:27:57 +0200
committerGitHub <noreply@github.com>2023-10-08 15:27:57 -0400
commit338e35f89afc905399ad90c952d154ae7b20bf75 (patch)
tree46bdbf3fc8f41b42454e3f68c38f281824b552f9 /ZAPD/ZTextureAnimation.cpp
parentc7dd81e67783a93e728e5662dfe0c8732d79ce59 (diff)
Update OoT and MM's cutscene names (#303)
* progress * fixed non-matching issues * moved the enums to their own file & improvements * format * split MM and OoT * more cleanup * initial MM update * MM improvements * format * class/function name update * reduce the amount of zeroes (match) * enum rename * format * removed hardcoded enums for OoT * review 1 * remove mm hardcoded enums * format * ActorCutscene -> CutsceneEntry CutsceneEntry -> CutsceneScriptEntry * format * some changes in (actor) cutsceneentry * config "CutsceneEnumData" -> "EnumData" * add ``else if``s inside ``ConfigFunc_EnumData`` * more ``else if``s * removed reference in ``~CutsceneCommand``
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